mirror of https://github.com/stella-emu/stella.git
![]() apparently faster on hardware that supports it. Added GL optimizations for Apple/OSX OpenGL, which is supposed to be much faster on lower-end hardware. In the process of completely removing advanced scaler support from the OpenGL rendering modes. I could never get the code to work anyway, and there's much more important stuff to do in the core. Fixed bug in properties saving where all ROM properties were being saved, not just the ones edited from GameInfoDialog. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1209 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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