stella/src/emucore/FSNode.cxx

244 lines
7.0 KiB
C++

//============================================================================
//
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// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// Based on code from ScummVM - Scumm Interpreter
// Copyright (C) 2002-2004 The ScummVM project
//============================================================================
#include "FSNodeFactory.hxx"
#include "FSNode.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FilesystemNode::FilesystemNode(const AbstractFSNodePtr& realNode)
: _realNode(realNode)
{
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FilesystemNode::FilesystemNode(const string& p)
{
// Is this potentially a ZIP archive?
#if defined(ZIP_SUPPORT)
if (BSPF::containsIgnoreCase(p, ".zip"))
_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::ZIP);
else
#endif
_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::SYSTEM);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::exists() const
{
return _realNode ? _realNode->exists() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::getChildren(FSList& fslist, ListMode mode,
const NameFilter& filter) const
{
if (!_realNode || !_realNode->isDirectory())
return false;
AbstractFSList tmp;
tmp.reserve(fslist.capacity());
if (!_realNode->getChildren(tmp, mode))
return false;
std::sort(tmp.begin(), tmp.end(),
[](const AbstractFSNodePtr& node1, const AbstractFSNodePtr& node2)
{
if (node1->isDirectory() != node2->isDirectory())
return node1->isDirectory();
else
return BSPF::compareIgnoreCase(node1->getName(), node2->getName()) < 0;
}
);
// Add parent node, if it is valid to do so
if (hasParent())
{
FilesystemNode parent = getParent();
parent.setName(" [..]");
fslist.emplace_back(parent);
}
// And now add the rest of the entries
for (const auto& i: tmp)
{
#if defined(ZIP_SUPPORT)
if (BSPF::endsWithIgnoreCase(i->getPath(), ".zip"))
{
// Force ZIP c'tor to be called
AbstractFSNodePtr ptr = FilesystemNodeFactory::create(i->getPath(),
FilesystemNodeFactory::Type::ZIP);
FilesystemNode node(ptr);
if (filter(node))
fslist.emplace_back(node);
}
else
#endif
{
// Make directories stand out
if (i->isDirectory())
i->setName(" [" + i->getName() + "]");
FilesystemNode node(i);
if (filter(node))
fslist.emplace_back(node);
}
}
return true;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const string& FilesystemNode::getName() const
{
return _realNode ? _realNode->getName() : EmptyString;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void FilesystemNode::setName(const string& name)
{
if (_realNode)
_realNode->setName(name);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const string& FilesystemNode::getPath() const
{
return _realNode ? _realNode->getPath() : EmptyString;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string FilesystemNode::getShortPath() const
{
return _realNode ? _realNode->getShortPath() : EmptyString;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string FilesystemNode::getNameWithExt(const string& ext) const
{
if (!_realNode)
return EmptyString;
size_t pos = _realNode->getName().find_last_of("/\\");
string s = pos == string::npos ? _realNode->getName() :
_realNode->getName().substr(pos+1);
pos = s.find_last_of('.');
return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
string FilesystemNode::getPathWithExt(const string& ext) const
{
if (!_realNode)
return EmptyString;
string s = _realNode->getPath();
size_t pos = s.find_last_of('.');
return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::hasParent() const
{
return _realNode ? _realNode->hasParent() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FilesystemNode FilesystemNode::getParent() const
{
if (!_realNode)
return *this;
AbstractFSNodePtr node = _realNode->getParent();
return node ? FilesystemNode(node) : *this;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::isDirectory() const
{
return _realNode ? _realNode->isDirectory() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::isFile() const
{
return _realNode ? _realNode->isFile() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::isReadable() const
{
return _realNode ? _realNode->isReadable() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::isWritable() const
{
return _realNode ? _realNode->isWritable() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::makeDir()
{
return (_realNode && !_realNode->exists()) ? _realNode->makeDir() : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
bool FilesystemNode::rename(const string& newfile)
{
return (_realNode && _realNode->exists()) ? _realNode->rename(newfile) : false;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
size_t FilesystemNode::read(ByteBuffer& image) const
{
size_t size = 0;
// File must actually exist
if (!(exists() && isReadable()))
throw runtime_error("File not found/readable");
// First let the private subclass attempt to open the file
if (_realNode && (size = _realNode->read(image)) > 0)
return size;
// Otherwise, the default behaviour is to read from a normal C++ ifstream
image = make_unique<uInt8[]>(512 * 1024);
ifstream in(getPath(), std::ios::binary);
if (in)
{
in.seekg(0, std::ios::end);
std::streampos length = in.tellg();
in.seekg(0, std::ios::beg);
if (length == 0)
throw runtime_error("Zero-byte file");
size = std::min<size_t>(length, 512 * 1024);
in.read(reinterpret_cast<char*>(image.get()), size);
}
else
throw runtime_error("File open/read error");
return size;
}