mirror of https://github.com/stella-emu/stella.git
244 lines
7.0 KiB
C++
244 lines
7.0 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
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//============================================================================
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#include "FSNodeFactory.hxx"
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#include "FSNode.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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FilesystemNode::FilesystemNode(const AbstractFSNodePtr& realNode)
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: _realNode(realNode)
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{
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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FilesystemNode::FilesystemNode(const string& p)
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{
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// Is this potentially a ZIP archive?
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#if defined(ZIP_SUPPORT)
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if (BSPF::containsIgnoreCase(p, ".zip"))
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_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::ZIP);
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else
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#endif
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_realNode = FilesystemNodeFactory::create(p, FilesystemNodeFactory::Type::SYSTEM);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::exists() const
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{
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return _realNode ? _realNode->exists() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::getChildren(FSList& fslist, ListMode mode,
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const NameFilter& filter) const
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{
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if (!_realNode || !_realNode->isDirectory())
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return false;
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AbstractFSList tmp;
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tmp.reserve(fslist.capacity());
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if (!_realNode->getChildren(tmp, mode))
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return false;
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std::sort(tmp.begin(), tmp.end(),
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[](const AbstractFSNodePtr& node1, const AbstractFSNodePtr& node2)
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{
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if (node1->isDirectory() != node2->isDirectory())
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return node1->isDirectory();
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else
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return BSPF::compareIgnoreCase(node1->getName(), node2->getName()) < 0;
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}
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);
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// Add parent node, if it is valid to do so
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if (hasParent())
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{
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FilesystemNode parent = getParent();
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parent.setName(" [..]");
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fslist.emplace_back(parent);
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}
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// And now add the rest of the entries
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for (const auto& i: tmp)
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{
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#if defined(ZIP_SUPPORT)
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if (BSPF::endsWithIgnoreCase(i->getPath(), ".zip"))
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{
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// Force ZIP c'tor to be called
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AbstractFSNodePtr ptr = FilesystemNodeFactory::create(i->getPath(),
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FilesystemNodeFactory::Type::ZIP);
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FilesystemNode node(ptr);
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if (filter(node))
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fslist.emplace_back(node);
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}
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else
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#endif
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{
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// Make directories stand out
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if (i->isDirectory())
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i->setName(" [" + i->getName() + "]");
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FilesystemNode node(i);
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if (filter(node))
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fslist.emplace_back(node);
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}
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}
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return true;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const string& FilesystemNode::getName() const
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{
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return _realNode ? _realNode->getName() : EmptyString;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FilesystemNode::setName(const string& name)
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{
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if (_realNode)
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_realNode->setName(name);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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const string& FilesystemNode::getPath() const
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{
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return _realNode ? _realNode->getPath() : EmptyString;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FilesystemNode::getShortPath() const
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{
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return _realNode ? _realNode->getShortPath() : EmptyString;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FilesystemNode::getNameWithExt(const string& ext) const
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{
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if (!_realNode)
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return EmptyString;
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size_t pos = _realNode->getName().find_last_of("/\\");
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string s = pos == string::npos ? _realNode->getName() :
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_realNode->getName().substr(pos+1);
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pos = s.find_last_of('.');
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return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string FilesystemNode::getPathWithExt(const string& ext) const
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{
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if (!_realNode)
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return EmptyString;
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string s = _realNode->getPath();
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size_t pos = s.find_last_of('.');
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return (pos != string::npos) ? s.replace(pos, string::npos, ext) : s + ext;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::hasParent() const
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{
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return _realNode ? _realNode->hasParent() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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FilesystemNode FilesystemNode::getParent() const
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{
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if (!_realNode)
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return *this;
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AbstractFSNodePtr node = _realNode->getParent();
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return node ? FilesystemNode(node) : *this;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::isDirectory() const
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{
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return _realNode ? _realNode->isDirectory() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::isFile() const
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{
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return _realNode ? _realNode->isFile() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::isReadable() const
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{
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return _realNode ? _realNode->isReadable() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::isWritable() const
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{
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return _realNode ? _realNode->isWritable() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::makeDir()
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{
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return (_realNode && !_realNode->exists()) ? _realNode->makeDir() : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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bool FilesystemNode::rename(const string& newfile)
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{
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return (_realNode && _realNode->exists()) ? _realNode->rename(newfile) : false;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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size_t FilesystemNode::read(ByteBuffer& image) const
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{
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size_t size = 0;
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// File must actually exist
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if (!(exists() && isReadable()))
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throw runtime_error("File not found/readable");
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// First let the private subclass attempt to open the file
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if (_realNode && (size = _realNode->read(image)) > 0)
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return size;
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// Otherwise, the default behaviour is to read from a normal C++ ifstream
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image = make_unique<uInt8[]>(512 * 1024);
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ifstream in(getPath(), std::ios::binary);
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if (in)
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{
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in.seekg(0, std::ios::end);
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std::streampos length = in.tellg();
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in.seekg(0, std::ios::beg);
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if (length == 0)
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throw runtime_error("Zero-byte file");
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size = std::min<size_t>(length, 512 * 1024);
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in.read(reinterpret_cast<char*>(image.get()), size);
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}
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else
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throw runtime_error("File open/read error");
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return size;
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}
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