mirror of https://github.com/stella-emu/stella.git
![]() something which was the basis for this whole surface restructuring in the first place; updated fonts in the UI. Switched out the old normal and larger sized fonts for higher resolution ones. The surfaces are now mostly larger than 320x210, which means 1x TIA zoom mode is no longer allowed (which was actually disabled some time ago). I'm getting close to the end of a single surface design to what we have now; a multi-level surface infrastructure. This allows higher-res UI's (which have just been committed), and optimizations for OpenGL TIA rendering (which were committed over the last week). In the future, this will also make it easy to add TIA filters to OpenGL mode (ScalexX, HQxX, etc). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1573 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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