mirror of https://github.com/stella-emu/stella.git
![]() updates are actually two separate things (and often done independently). Previously, the only overlay was the menu, and since this was always drawn over the TIA, updating one or the other was the same thing. Now, the debugger area can be updated without affecting the TIA, since technically it isn't really an overlay (it doesn't sit on top of the TIA). There are still some TODO's wrt using dirty rectangles instead of full updates, but at least the full updates are now restricted to just the overlay area. Fixed multiple frame step in the PromptWidget by changing FrameBuffer::advance() to advance a given number of frames. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@550 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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