A multi-platform Atari 2600 Emulator
Go to file
bwmott 916abf9394 Several changes have been made to improve the TIA emulation:
* If the playfield priority bit and score bit are set in CTRLPF then
    the score bit is ignored (this fixed a display problem in Pole
    Position where the MPH gauge was displayed as white instead of red)

  * Modified the HMOVE blank code so that collision detection works
    during the HMOVE blanks.  This should allow Fatal Run to work
    correctly, however, the stella.pro file has to be updated to
    display the all 160 pixels.

  * Added "positioning hacks" to fix display problems with Dolphin,
    Pitfall II, Decathlon, Robot Tank, and Hole Hunter.

  * Changed the delays associated with poking RESM0, RESM1, and RESBL
    to 8 clocks to fix the display problem with Polaris.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@70 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2002-04-13 05:14:51 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella Several changes have been made to improve the TIA emulation: 2002-04-13 05:14:51 +00:00