mirror of https://github.com/stella-emu/stella.git
76 lines
2.5 KiB
C++
76 lines
2.5 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef TIA_OUTPUT_WIDGET_HXX
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#define TIA_OUTPUT_WIDGET_HXX
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class GuiObject;
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class ContextMenu;
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class TiaZoomWidget;
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class FBSurface;
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#include "Widget.hxx"
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#include "Command.hxx"
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class TiaOutputWidget : public Widget, public CommandSender
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{
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public:
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TiaOutputWidget(GuiObject *boss, const GUI::Font& font,
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int x, int y, int w, int h);
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virtual ~TiaOutputWidget() = default;
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void loadConfig() override;
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void setZoomWidget(TiaZoomWidget* w) { myZoom = w; }
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void saveSnapshot(int execDepth = 0, const string& execPrefix = "");
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// Eventually, these methods will enable access to the onscreen TIA image
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// For example, clicking an area may cause an action
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// (fill to this scanline, etc).
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/*
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void handleMouseUp(int x, int y, int button, int clickCount) override;
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void handleMouseWheel(int x, int y, int direction) override;
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bool handleKeyDown(StellaKey key, StellaMod mod) override;
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bool handleKeyUp(StellaKey key, StellaMod mod) override;
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*/
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private:
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unique_ptr<ContextMenu> myMenu;
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TiaZoomWidget* myZoom;
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int myClickX, myClickY;
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// Create this buffer once, instead of allocating it each time the
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// TIA image is redrawn
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uInt32 myLineBuffer[320];
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private:
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void handleMouseDown(int x, int y, int button, int clickCount) override;
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void handleCommand(CommandSender* sender, int cmd, int data, int id) override;
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void drawWidget(bool hilite) override;
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bool wantsFocus() const override { return false; }
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// Following constructors and assignment operators not supported
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TiaOutputWidget() = delete;
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TiaOutputWidget(const TiaOutputWidget&) = delete;
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TiaOutputWidget(TiaOutputWidget&&) = delete;
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TiaOutputWidget& operator=(const TiaOutputWidget&) = delete;
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TiaOutputWidget& operator=(TiaOutputWidget&&) = delete;
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};
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#endif
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