A multi-platform Atari 2600 Emulator
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stephena 8a0432af80 And so it begins ... Very rudimentary support for the integrated debugger
has started.  The debugger can only be launched when in emulation mode, and
is toggled by the ` (backquote) key.  Right now, I'm still fine-tuning the
infrastructure.  When you press `, the SDL window resizes itself to 510x382
pixels (large enough at single zoom for 800x600 and under, and at double
zoom for 1024x768 and above).  The emulation is moved to the upper left
corner, and the remaining space will be filled with debugger widgets (making
extensive use of the TabWidget to squeeze as much as possible into the
limited screen real-estate).  It's my intention for at least _minimal_
debugger functionality to be included in the next release.

Removed 10% gap around framebuffer in fullscreen OpenGL mode.  I'm moving
Stella towards a totally unified codebase, so if a feature can't be added
to both types of framebuffers, it won't be added at all.  The one exception
is gl_aspect; I still want to keep that one around.  And I eventually may
add aspect correction to the software mode as well, ala ScummVM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@444 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2005-05-27 18:00:49 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella And so it begins ... Very rudimentary support for the integrated debugger 2005-05-27 18:00:49 +00:00