A multi-platform Atari 2600 Emulator
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stephena 78f33efe78 Made changes in EventHandler state not re-create the FrameBuffer object.
The only time the FrameBuffer is (re)created is when one doesn't exist
(at the start of program), or when toggling between software and OpenGL
mode.  Hopefully this will fix the problems in the GP2X port wrt the
new SDL libs.  But even if it doesn't, I think it's a cleaner way of
doing things ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1166 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2006-12-02 00:43:50 +00:00
CVSROOT Add syncmail as a admin file to checkout. 2001-12-27 20:02:13 +00:00
stella Made changes in EventHandler state not re-create the FrameBuffer object. 2006-12-02 00:43:50 +00:00