stella/debian
stephena 4750c64a17 Phosphor mode now works with Blargg TV effects! It takes an extra 2-3 MB
RAM to do so, which I agonized over for about a week, but I feel it's
a fairly good tradeoff for the features we get.  Eventually, I may come
up with a more accurate phosphor mode which eliminates this approach
entirely.

Reverted OpenGL framebuffer to 32-bit colour mode.  We're using Blargg
effects, so we may as well get the full fidelity out of it.  Besides,
testing has shown that there's not much speed difference between 16
and 32 bit modes, making me think that 16-bit is probably be swizzled
to 32-bit anyway.

Bumped release date to June 1, version to rc1.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2501 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-05-26 22:18:13 +00:00
..
changelog Phosphor mode now works with Blargg TV effects! It takes an extra 2-3 MB 2012-05-26 22:18:13 +00:00
compat Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
control Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
copyright Updated Stella headers in all files: 2010-01-10 03:23:32 +00:00
dirs Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
docs Fixed deb build issue from 3.0.1; some SVN config stuff was being placed 2010-02-13 19:53:05 +00:00
rules Some minor cleanups in the PNGLibrary class. 2010-06-15 19:08:05 +00:00
watch Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00