mirror of https://github.com/stella-emu/stella.git
5d0b25cd48
realized that not all things that are referenced are actually data; code can be referenced too. Implemented handling of 'DATA' directive. This is very similar to 'GFX', except X's are not shown for the bits, and the disassembled bytes are always in hex. For now, it can only be activated manually with a cfg command. Its real value will become apparent once the emulation tracks when addresses are actually accessed, differentiating from addresses that are never referenced (ie, 'ROW'). This will fix the current deficiency in modifying DATA values (it can't be done, since they're packed into 16 bytes per line and not changable). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2144 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 3.2.1 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team August 25, 2010