mirror of https://github.com/stella-emu/stella.git
196 lines
5.0 KiB
C++
196 lines
5.0 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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// $Id$
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//============================================================================
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#ifndef CARTRIDGE_DPC_HXX
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#define CARTRIDGE_DPC_HXX
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class System;
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#include "bspf.hxx"
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#include "Cart.hxx"
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/**
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Cartridge class used for Pitfall II. There are two 4K program banks, a
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2K display bank, and the DPC chip. For complete details on the DPC chip
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see David P. Crane's United States Patent Number 4,644,495.
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@author Bradford W. Mott
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@version $Id$
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*/
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class CartridgeDPC : public Cartridge
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{
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public:
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/**
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Create a new cartridge using the specified image
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@param image Pointer to the ROM image
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*/
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CartridgeDPC(const uInt8* image, uInt32 size);
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/**
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Destructor
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*/
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virtual ~CartridgeDPC();
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public:
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/**
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Reset device to its power-on state
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*/
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void reset();
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/**
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Notification method invoked by the system right before the
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system resets its cycle counter to zero. It may be necessary
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to override this method for devices that remember cycle counts.
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*/
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void systemCyclesReset();
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/**
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Install cartridge in the specified system. Invoked by the system
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when the cartridge is attached to it.
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@param system The system the device should install itself in
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*/
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void install(System& system);
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/**
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Install pages for the specified bank in the system.
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@param bank The bank that should be installed in the system
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*/
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void bank(uInt16 bank);
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/**
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Get the current bank.
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*/
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int bank();
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/**
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Query the number of banks supported by the cartridge.
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*/
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int bankCount();
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/**
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Patch the cartridge ROM.
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@param address The ROM address to patch
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@param value The value to place into the address
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@return Success or failure of the patch operation
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*/
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bool patch(uInt16 address, uInt8 value);
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/**
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Access the internal ROM image for this cartridge.
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@param size Set to the size of the internal ROM image data
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@return A pointer to the internal ROM image data
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*/
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uInt8* getImage(int& size);
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/**
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Save the current state of this cart to the given Serializer.
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@param out The Serializer object to use
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@return False on any errors, else true
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*/
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bool save(Serializer& out) const;
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/**
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Load the current state of this cart from the given Serializer.
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@param in The Serializer object to use
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@return False on any errors, else true
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*/
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bool load(Serializer& in);
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/**
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Get a descriptor for the device name (used in error checking).
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@return The name of the object
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*/
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string name() const { return "CartridgeDPC"; }
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public:
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/**
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Get the byte at the specified address.
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@return The byte at the specified address
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*/
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uInt8 peek(uInt16 address);
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/**
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Change the byte at the specified address to the given value
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@param address The address where the value should be stored
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@param value The value to be stored at the address
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@return True if the poke changed the device address space, else false
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*/
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bool poke(uInt16 address, uInt8 value);
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private:
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/**
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Clocks the random number generator to move it to its next state
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*/
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void clockRandomNumberGenerator();
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/**
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Updates any data fetchers in music mode based on the number of
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CPU cycles which have passed since the last update.
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*/
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void updateMusicModeDataFetchers();
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private:
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// Indicates which bank is currently active
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uInt16 myCurrentBank;
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// The 8K program ROM image of the cartridge
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uInt8 myProgramImage[8192];
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// The 2K display ROM image of the cartridge
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uInt8 myDisplayImage[2048];
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// Copy of the raw image, for use by getImage()
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uInt8 myImageCopy[8192 + 2048 + 255];
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// The top registers for the data fetchers
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uInt8 myTops[8];
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// The bottom registers for the data fetchers
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uInt8 myBottoms[8];
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// The counter registers for the data fetchers
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uInt16 myCounters[8];
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// The flag registers for the data fetchers
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uInt8 myFlags[8];
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// The music mode DF5, DF6, & DF7 enabled flags
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bool myMusicMode[3];
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// The random number generator register
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uInt8 myRandomNumber;
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// System cycle count when the last update to music data fetchers occurred
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Int32 mySystemCycles;
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// Fractional DPC music OSC clocks unused during the last update
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double myFractionalClocks;
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};
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#endif
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