mirror of https://github.com/stella-emu/stella.git
42f3052fbf
all graphical objects in different colors in fixed debug colors mode, even those that normally share a color register (ie, P0/M0, P1/M1, etc). Removed TIA::updateFrameScanline, an unwieldy 600+ line function. It was useful as an optimization measure when Stella was first written, but at this point I think it's more trouble than it's worth. Removing the code not only makes the TIA class much smaller and easier to understand, it also fixes some graphical bugs in fixed debug colors mode (bugs that probably wouldn't have been found otherwise). Next on the chopping block are the various 'masks', or at least the alignments (which cause the arrays to be 4 times larger than they need to be). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1871 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 2.8.4 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favorite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team July 4, 2009