stella/src/debugger/BreakpointMap.hxx

114 lines
3.3 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2020 by Bradford W. Mott, Stephen Anthony
// and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//============================================================================
#ifndef BREAKPOINT_HXX
#define BREAKPOINT_HXX
#include <unordered_map>
#include "bspf.hxx"
/**
This class handles simple debugger breakpoints.
@author Thomas Jentzsch
*/
class BreakpointMap
{
private:
static const uInt16 ADDRESS_MASK = 0x1fff; // either 0x1fff or 0xffff (not needed then)
public:
// breakpoint flags
static const uInt32 ONE_SHOT = 1 << 0; // used for 'trace' command
static const uInt8 ANY_BANK = 255; // breakpoint valid in any bank
struct Breakpoint
{
uInt16 addr{0};
uInt8 bank{0};
explicit Breakpoint(uInt16 c_addr, uInt8 c_bank) : addr(c_addr), bank(c_bank) { }
bool operator==(const Breakpoint& other) const
{
if(addr == other.addr)
{
if(bank == ANY_BANK || other.bank == ANY_BANK)
return true;
else
return bank == other.bank;
}
return false;
}
bool operator<(const Breakpoint& other) const
{
return bank < other.bank || (bank == other.bank && addr < other.addr);
}
};
using BreakpointList = std::vector<Breakpoint>;
BreakpointMap() = default;
bool isInitialized() const { return myInitialized; }
/** Add new breakpoint */
void add(const Breakpoint& breakpoint, const uInt32 flags = 0);
void add(const uInt16 addr, const uInt8 bank, const uInt32 flags = 0);
/** Erase breakpoint */
void erase(const Breakpoint& breakpoint);
void erase(const uInt16 addr, const uInt8 bank);
/** Get info for breakpoint */
uInt32 get(const Breakpoint& breakpoint) const;
uInt32 get(uInt16 addr, uInt8 bank) const;
/** Check if a breakpoint exists */
bool check(const Breakpoint& breakpoint) const;
bool check(const uInt16 addr, const uInt8 bank) const;
/** Returns a sorted list of breakpoints */
BreakpointList getBreakpoints() const;
/** clear all breakpoints */
void clear() { myMap.clear(); }
size_t size() const { return myMap.size(); }
private:
Breakpoint convertBreakpoint(const Breakpoint& breakpoint);
struct BreakpointHash {
size_t operator()(const Breakpoint& bp) const {
return std::hash<uInt64>()(
uInt64(bp.addr) * 13 // only check for address, bank check via == operator
);
}
};
std::unordered_map<Breakpoint, uInt32, BreakpointHash> myMap;
bool myInitialized{false};
// Following constructors and assignment operators not supported
BreakpointMap(const BreakpointMap&) = delete;
BreakpointMap(BreakpointMap&&) = delete;
BreakpointMap& operator=(const BreakpointMap&) = delete;
BreakpointMap& operator=(BreakpointMap&&) = delete;
};
#endif