mirror of https://github.com/stella-emu/stella.git
158 lines
4.7 KiB
C++
158 lines
4.7 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef SETTINGS_HXX
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#define SETTINGS_HXX
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class OSystem;
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#include "Variant.hxx"
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#include "bspf.hxx"
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/**
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This class provides an interface for accessing frontend specific settings.
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@author Stephen Anthony
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*/
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class Settings
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{
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friend class OSystem;
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public:
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/**
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Create a new settings abstract class
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*/
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Settings(OSystem& osystem);
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virtual ~Settings() = default;
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public:
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/**
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This method should be called to load the arguments from the commandline.
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@return Name of the ROM to load, otherwise empty string
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*/
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string loadCommandLine(int argc, char** argv);
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/**
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This method should be called *after* settings have been read,
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to validate (and change, if necessary) any improper settings.
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*/
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void validate();
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/**
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This method should be called to display usage information.
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*/
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void usage() const;
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/**
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Get the value assigned to the specified key.
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@param key The key of the setting to lookup
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@return The (variant) value of the setting
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*/
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const Variant& value(const string& key) const;
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/**
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Set the value associated with the specified key.
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@param key The key of the setting
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@param value The (variant) value to assign to the setting
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*/
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void setValue(const string& key, const Variant& value);
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/**
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Convenience methods to return specific types.
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@param key The key of the setting to lookup
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@return The specific type value of the setting
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*/
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int getInt(const string& key) const { return value(key).toInt(); }
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float getFloat(const string& key) const { return value(key).toFloat(); }
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bool getBool(const string& key) const { return value(key).toBool(); }
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const string& getString(const string& key) const { return value(key).toString(); }
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const GUI::Size getSize(const string& key) const { return value(key).toSize(); }
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protected:
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/**
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This method will be called to load the current settings from an rc file.
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*/
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virtual void loadConfig();
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/**
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This method will be called to save the current settings to an rc file.
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*/
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virtual void saveConfig();
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// Trim leading and following whitespace from a string
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static string trim(string& str)
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{
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string::size_type first = str.find_first_not_of(' ');
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return (first == string::npos) ? EmptyString :
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str.substr(first, str.find_last_not_of(' ')-first+1);
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}
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protected:
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// The parent OSystem object
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OSystem& myOSystem;
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// Structure used for storing settings
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struct Setting
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{
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string key;
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Variant value;
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Variant initialValue;
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Setting(const string& k, const Variant& v, const Variant& i = EmptyVariant)
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: key(k), value(v), initialValue(i) { }
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};
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using SettingsArray = vector<Setting>;
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const SettingsArray& getInternalSettings() const
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{ return myInternalSettings; }
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const SettingsArray& getExternalSettings() const
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{ return myExternalSettings; }
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/** Get position in specified array of 'key' */
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int getInternalPos(const string& key) const;
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int getExternalPos(const string& key) const;
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/** Add key,value pair to specified array at specified position */
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int setInternal(const string& key, const Variant& value,
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int pos = -1, bool useAsInitial = false);
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int setExternal(const string& key, const Variant& value,
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int pos = -1, bool useAsInitial = false);
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private:
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// Holds key,value pairs that are necessary for Stella to
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// function and must be saved on each program exit.
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SettingsArray myInternalSettings;
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// Holds auxiliary key,value pairs that shouldn't be saved on
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// program exit.
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SettingsArray myExternalSettings;
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private:
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// Following constructors and assignment operators not supported
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Settings() = delete;
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Settings(const Settings&) = delete;
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Settings(Settings&&) = delete;
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Settings& operator=(const Settings&) = delete;
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Settings& operator=(Settings&&) = delete;
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};
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#endif
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