stella/src/emucore/Random.cxx

47 lines
1.3 KiB
C++

//============================================================================
//
// SSSS tt lll lll
// SS SS tt ll ll
// SS tttttt eeee ll ll aaaa
// SSSS tt ee ee ll ll aa
// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
// SS SS tt ee ll ll aa aa
// SSSS ttt eeeee llll llll aaaaa
//
// Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team
//
// See the file "License.txt" for information on usage and redistribution of
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
//
// $Id$
//============================================================================
#include <time.h>
#include "OSystem.hxx"
#include "Random.hxx"
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Random::Random()
{
initSeed();
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
void Random::initSeed()
{
if(ourSystem)
myValue = ourSystem->getTicks();
else
myValue = (uInt32)time(0);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
uInt32 Random::next()
{
return (myValue = (myValue * 2416 + 374441) % 1771875);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
const OSystem* Random::ourSystem = NULL;