mirror of https://github.com/stella-emu/stella.git
![]() now uses the EventHandler class and doesn't directly handle events itself. All thats left for key remapping is to create load/save methods for the event arrays. Of course, to actually change events from within the emulator will require a GUI, which I haven't even started yet :) The GUI will have to wait until the graphics rewrite, where we go to a full 320x200 framebuffer (versus the 160x200 one we have now). In the meantime, remapping will be configurable from the rcfile only. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@177 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
||
---|---|---|
CVSROOT | ||
stella |