mirror of https://github.com/stella-emu/stella.git
65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2022 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "bspf.hxx"
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#include "FSNode.hxx"
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#include "HomeFinder.hxx"
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#include "OSystemWINDOWS.hxx"
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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OSystemWINDOWS::OSystemWINDOWS()
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{
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// Make sure 'HOME' environment variable exists; other parts of the
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// codebase depend on it
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HomeFinder homefinder;
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_putenv_s("HOME", homefinder.getHomePath().c_str());
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystemWINDOWS::getBaseDirectories(string& basedir, string& homedir,
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bool useappdir, const string& usedir)
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{
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HomeFinder homefinder;
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FSNode appdata(homefinder.getAppDataPath());
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if(appdata.isDirectory())
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{
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basedir = appdata.getShortPath();
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if(basedir.length() > 1 && basedir[basedir.length() - 1] != '\\')
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basedir += '\\';
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basedir += "Stella\\";
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}
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FSNode defaultHomeDir(homefinder.getDesktopPath());
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homedir = defaultHomeDir.getShortPath();
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// Check to see if basedir overrides are active
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if(useappdir)
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{
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char filename[MAX_PATH];
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GetModuleFileNameA(NULL, filename, sizeof(filename));
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FSNode appdir(filename);
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appdir = appdir.getParent();
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if(appdir.isDirectory())
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basedir = appdir.getPath();
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}
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else if(usedir != "")
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basedir = FSNode(usedir).getPath();
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}
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