mirror of https://github.com/stella-emu/stella.git
0af08634a8
to the emulation core. That is, if something is determined to be CODE in Distella and *not* in the emulation core, then it shouldn't be marked as such. Note that the disassembly will still show it as CODE; it's just that the core will not. This fixes issues with manually specifying directives from the debugger prompt, whereby setting a directive and later turning it off never actually turns it off (as it was being permanently set). git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2160 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba |
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debian | ||
docs | ||
src | ||
Announce.txt | ||
Changes.txt | ||
Copyright.txt | ||
License.txt | ||
Makefile | ||
README-GP2X.txt | ||
README-SDL.txt | ||
README-WinCE.txt | ||
Readme.txt | ||
Todo.txt | ||
common.rules | ||
config.guess | ||
config.sub | ||
configure |
Readme.txt
This is release 3.2.1 of Stella. Stella is a multi-platform Atari 2600 VCS emulator which allows you to play all of your favourite Atari 2600 games on your PC. You'll find the Stella Users Manual in the docs subdirectory. If you'd like to verify that you have the latest release of Stella visit the Stella Website at: http://stella.sourceforge.net Enjoy, The Stella Team August 25, 2010