mirror of https://github.com/stella-emu/stella.git
356 lines
11 KiB
C++
356 lines
11 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2019 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// This file is derived from the RSA Data Security, Inc. MD5 Message-Digest
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// Algorithm. See the header below for copyright information.
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#include "FSNode.hxx"
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#include "MD5.hxx"
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/*
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Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
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rights reserved.
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License to copy and use this software is granted provided that it
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is identified as the "RSA Data Security, Inc. MD5 Message-Digest
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Algorithm" in all material mentioning or referencing this software
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or this function.
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License is also granted to make and use derivative works provided
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that such works are identified as "derived from the RSA Data
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Security, Inc. MD5 Message-Digest Algorithm" in all material
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mentioning or referencing the derived work.
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RSA Data Security, Inc. makes no representations concerning either
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the merchantability of this software or the suitability of this
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software for any particular purpose. It is provided "as is"
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without express or implied warranty of any kind.
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These notices must be retained in any copies of any part of this
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documentation and/or software.
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*/
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namespace MD5 {
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// Setup the types used by the MD5 routines
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using POINTER = uInt8*;
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// MD5 context.
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struct MD5_CTX
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{
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uInt32 state[4]; /* state (ABCD) */
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uInt32 count[2]; /* number of bits, modulo 2^64 (lsb first) */
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uInt8 buffer[64]; /* input buffer */
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};
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// Constants for MD5Transform routine.
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#define S11 7
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#define S12 12
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#define S13 17
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#define S14 22
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#define S21 5
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#define S22 9
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#define S23 14
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#define S24 20
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#define S31 4
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#define S32 11
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#define S33 16
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#define S34 23
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#define S41 6
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#define S42 10
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#define S43 15
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#define S44 21
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static void MD5Init(MD5_CTX*);
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static void MD5Update(MD5_CTX*, const uInt8*, uInt32);
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static void MD5Final(uInt8[16], MD5_CTX*);
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static void MD5Transform(uInt32 [4], const uInt8 [64]);
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static void Encode(uInt8*, uInt32*, uInt32);
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static void Decode(uInt32*, const uInt8*, uInt32);
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static uInt8 PADDING[64] = {
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0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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// F, G, H and I are basic MD5 functions.
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#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
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#define G(x, y, z) (((x) & (z)) | ((y) & (~z)))
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#define H(x, y, z) ((x) ^ (y) ^ (z))
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#define I(x, y, z) ((y) ^ ((x) | (~z)))
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// ROTATE_LEFT rotates x left n bits.
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#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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// FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
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// Rotation is separate from addition to prevent recomputation.
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#define FF(a, b, c, d, x, s, ac) { \
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(a) += F ((b), (c), (d)) + (x) + uInt32(ac); \
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(a) = ROTATE_LEFT ((a), (s)); \
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(a) += (b); \
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}
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#define GG(a, b, c, d, x, s, ac) { \
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(a) += G ((b), (c), (d)) + (x) + uInt32(ac); \
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(a) = ROTATE_LEFT ((a), (s)); \
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(a) += (b); \
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}
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#define HH(a, b, c, d, x, s, ac) { \
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(a) += H ((b), (c), (d)) + (x) + uInt32(ac); \
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(a) = ROTATE_LEFT ((a), (s)); \
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(a) += (b); \
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}
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#define II(a, b, c, d, x, s, ac) { \
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(a) += I ((b), (c), (d)) + (x) + uInt32(ac); \
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(a) = ROTATE_LEFT ((a), (s)); \
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(a) += (b); \
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}
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// MD5 initialization. Begins an MD5 operation, writing a new context.
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static void MD5Init(MD5_CTX* context)
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{
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context->count[0] = context->count[1] = 0;
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/* Load magic initialization constants. */
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context->state[0] = 0x67452301;
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context->state[1] = 0xefcdab89;
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context->state[2] = 0x98badcfe;
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context->state[3] = 0x10325476;
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}
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// MD5 block update operation. Continues an MD5 message-digest
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// operation, processing another message block, and updating the
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// context.
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static void MD5Update(MD5_CTX* context, const uInt8* input,
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uInt32 inputLen)
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{
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uInt32 i, index, partLen;
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/* Compute number of bytes mod 64 */
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index = uInt32((context->count[0] >> 3) & 0x3F);
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/* Update number of bits */
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if ((context->count[0] += (uInt32(inputLen) << 3))
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< (uInt32(inputLen) << 3))
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context->count[1]++;
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context->count[1] += (uInt32(inputLen) >> 29);
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partLen = 64 - index;
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/* Transform as many times as possible. */
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if (inputLen >= partLen) {
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memcpy (const_cast<POINTER>(&context->buffer[index]),
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const_cast<POINTER>(input), partLen);
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MD5Transform (context->state, context->buffer);
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for (i = partLen; i + 63 < inputLen; i += 64)
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MD5Transform (context->state, &input[i]);
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index = 0;
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}
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else
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i = 0;
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/* Buffer remaining input */
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memcpy(const_cast<POINTER>(&context->buffer[index]),
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const_cast<POINTER>(&input[i]), inputLen-i);
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}
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// MD5 finalization. Ends an MD5 message-digest operation, writing the
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// the message digest and zeroizing the context.
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static void MD5Final(uInt8 digest[16], MD5_CTX* context)
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{
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uInt8 bits[8];
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uInt32 index, padLen;
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/* Save number of bits */
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Encode (bits, context->count, 8);
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/* Pad out to 56 mod 64. */
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index = uInt32((context->count[0] >> 3) & 0x3f);
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padLen = (index < 56) ? (56 - index) : (120 - index);
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MD5Update (context, PADDING, padLen);
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/* Append length (before padding) */
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MD5Update (context, bits, 8);
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/* Store state in digest */
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Encode (digest, context->state, 16);
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/* Zeroize sensitive information. */
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memset (reinterpret_cast<POINTER>(context), 0, sizeof(*context));
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}
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// MD5 basic transformation. Transforms state based on block.
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static void MD5Transform(uInt32 state[4], const uInt8 block[64])
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{
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uInt32 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
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Decode (x, block, 64);
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/* Round 1 */
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FF (a, b, c, d, x[ 0], S11, 0xd76aa478) /* 1 */
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FF (d, a, b, c, x[ 1], S12, 0xe8c7b756) /* 2 */
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FF (c, d, a, b, x[ 2], S13, 0x242070db) /* 3 */
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FF (b, c, d, a, x[ 3], S14, 0xc1bdceee) /* 4 */
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FF (a, b, c, d, x[ 4], S11, 0xf57c0faf) /* 5 */
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FF (d, a, b, c, x[ 5], S12, 0x4787c62a) /* 6 */
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FF (c, d, a, b, x[ 6], S13, 0xa8304613) /* 7 */
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FF (b, c, d, a, x[ 7], S14, 0xfd469501) /* 8 */
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FF (a, b, c, d, x[ 8], S11, 0x698098d8) /* 9 */
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FF (d, a, b, c, x[ 9], S12, 0x8b44f7af) /* 10 */
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FF (c, d, a, b, x[10], S13, 0xffff5bb1) /* 11 */
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FF (b, c, d, a, x[11], S14, 0x895cd7be) /* 12 */
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FF (a, b, c, d, x[12], S11, 0x6b901122) /* 13 */
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FF (d, a, b, c, x[13], S12, 0xfd987193) /* 14 */
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FF (c, d, a, b, x[14], S13, 0xa679438e) /* 15 */
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FF (b, c, d, a, x[15], S14, 0x49b40821) /* 16 */
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/* Round 2 */
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GG (a, b, c, d, x[ 1], S21, 0xf61e2562) /* 17 */
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GG (d, a, b, c, x[ 6], S22, 0xc040b340) /* 18 */
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GG (c, d, a, b, x[11], S23, 0x265e5a51) /* 19 */
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GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa) /* 20 */
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GG (a, b, c, d, x[ 5], S21, 0xd62f105d) /* 21 */
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GG (d, a, b, c, x[10], S22, 0x2441453) /* 22 */
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GG (c, d, a, b, x[15], S23, 0xd8a1e681) /* 23 */
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GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8) /* 24 */
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GG (a, b, c, d, x[ 9], S21, 0x21e1cde6) /* 25 */
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GG (d, a, b, c, x[14], S22, 0xc33707d6) /* 26 */
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GG (c, d, a, b, x[ 3], S23, 0xf4d50d87) /* 27 */
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GG (b, c, d, a, x[ 8], S24, 0x455a14ed) /* 28 */
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GG (a, b, c, d, x[13], S21, 0xa9e3e905) /* 29 */
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GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8) /* 30 */
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GG (c, d, a, b, x[ 7], S23, 0x676f02d9) /* 31 */
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GG (b, c, d, a, x[12], S24, 0x8d2a4c8a) /* 32 */
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/* Round 3 */
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HH (a, b, c, d, x[ 5], S31, 0xfffa3942) /* 33 */
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HH (d, a, b, c, x[ 8], S32, 0x8771f681) /* 34 */
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HH (c, d, a, b, x[11], S33, 0x6d9d6122) /* 35 */
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HH (b, c, d, a, x[14], S34, 0xfde5380c) /* 36 */
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HH (a, b, c, d, x[ 1], S31, 0xa4beea44) /* 37 */
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HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9) /* 38 */
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HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60) /* 39 */
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HH (b, c, d, a, x[10], S34, 0xbebfbc70) /* 40 */
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HH (a, b, c, d, x[13], S31, 0x289b7ec6) /* 41 */
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HH (d, a, b, c, x[ 0], S32, 0xeaa127fa) /* 42 */
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HH (c, d, a, b, x[ 3], S33, 0xd4ef3085) /* 43 */
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HH (b, c, d, a, x[ 6], S34, 0x4881d05) /* 44 */
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HH (a, b, c, d, x[ 9], S31, 0xd9d4d039) /* 45 */
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HH (d, a, b, c, x[12], S32, 0xe6db99e5) /* 46 */
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HH (c, d, a, b, x[15], S33, 0x1fa27cf8) /* 47 */
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HH (b, c, d, a, x[ 2], S34, 0xc4ac5665) /* 48 */
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/* Round 4 */
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II (a, b, c, d, x[ 0], S41, 0xf4292244) /* 49 */
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II (d, a, b, c, x[ 7], S42, 0x432aff97) /* 50 */
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II (c, d, a, b, x[14], S43, 0xab9423a7) /* 51 */
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II (b, c, d, a, x[ 5], S44, 0xfc93a039) /* 52 */
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II (a, b, c, d, x[12], S41, 0x655b59c3) /* 53 */
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II (d, a, b, c, x[ 3], S42, 0x8f0ccc92) /* 54 */
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II (c, d, a, b, x[10], S43, 0xffeff47d) /* 55 */
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II (b, c, d, a, x[ 1], S44, 0x85845dd1) /* 56 */
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II (a, b, c, d, x[ 8], S41, 0x6fa87e4f) /* 57 */
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II (d, a, b, c, x[15], S42, 0xfe2ce6e0) /* 58 */
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II (c, d, a, b, x[ 6], S43, 0xa3014314) /* 59 */
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II (b, c, d, a, x[13], S44, 0x4e0811a1) /* 60 */
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II (a, b, c, d, x[ 4], S41, 0xf7537e82) /* 61 */
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II (d, a, b, c, x[11], S42, 0xbd3af235) /* 62 */
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II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb) /* 63 */
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II (b, c, d, a, x[ 9], S44, 0xeb86d391) /* 64 */
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state[0] += a;
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state[1] += b;
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state[2] += c;
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state[3] += d;
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/* Zeroize sensitive information. */
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memset (reinterpret_cast<POINTER>(x), 0, sizeof(x));
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}
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// Encodes input (uInt32) into output (uInt8). Assumes len is
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// a multiple of 4.
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static void Encode(uInt8* output, uInt32* input, uInt32 len)
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{
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uInt32 i, j;
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for (i = 0, j = 0; j < len; ++i, j += 4) {
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output[j] = uInt8(input[i] & 0xff);
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output[j+1] = uInt8((input[i] >> 8) & 0xff);
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output[j+2] = uInt8((input[i] >> 16) & 0xff);
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output[j+3] = uInt8((input[i] >> 24) & 0xff);
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}
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}
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// Decodes input (uInt8) into output (uInt32). Assumes len is
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// a multiple of 4.
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static void Decode(uInt32* output, const uInt8* input, uInt32 len)
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{
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uInt32 i, j;
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for (i = 0, j = 0; j < len; ++i, j += 4)
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output[i] = (uInt32(input[j])) | ((uInt32(input[j+1])) << 8) |
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((uInt32(input[j+2])) << 16) | ((uInt32(input[j+3])) << 24);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string hash(const ByteBuffer& buffer, size_t length)
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{
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return hash(buffer.get(), length);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string hash(const uInt8* buffer, size_t length)
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{
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char hex[] = "0123456789abcdef";
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MD5_CTX context;
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uInt8 md5[16];
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uInt32 len32 = static_cast<uInt32>(length); // Always use 32-bit for now
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MD5Init(&context);
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MD5Update(&context, buffer, len32);
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MD5Final(md5, &context);
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string result;
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for(int t = 0; t < 16; ++t)
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{
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result += hex[(md5[t] >> 4) & 0x0f];
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result += hex[md5[t] & 0x0f];
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}
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return result;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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string hash(const FilesystemNode& node)
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{
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ByteBuffer image;
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size_t size = 0;
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try
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{
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size = node.read(image);
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}
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catch(...)
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{
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return EmptyString;
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}
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const string& md5 = hash(image, size);
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return md5;
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}
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} // Namespace MD5
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