mirror of https://github.com/stella-emu/stella.git
101 lines
3.3 KiB
C++
101 lines
3.3 KiB
C++
//============================================================================
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//
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// SSSS tt lll lll
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// SS SS tt ll ll
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// SS tttttt eeee ll ll aaaa
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// SSSS tt ee ee ll ll aa
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// SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator"
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// SS SS tt ee ll ll aa aa
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// SSSS ttt eeeee llll llll aaaaa
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//
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// Copyright (c) 1995-2021 by Bradford W. Mott, Stephen Anthony
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// and the Stella Team
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//
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// See the file "License.txt" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//============================================================================
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#ifndef __HOME_FINDER_
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#define __HOME_FINDER_
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#pragma warning( disable : 4091 )
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#include <shlobj.h>
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/*
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* Used to determine the location of the various Win32 user/system folders.
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*/
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class HomeFinder
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{
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public:
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HomeFinder() = default;
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~HomeFinder() = default;
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// Return the 'APPDATA' folder, or an empty string if the folder couldn't be determined.
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const string& getAppDataPath() const
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{
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if(ourAppDataPath == "")
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{
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char folder_path[MAX_PATH];
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HRESULT const result = SHGetFolderPathA(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE,
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NULL, 0, folder_path);
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ourAppDataPath = (result == S_OK) ? folder_path : EmptyString;
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}
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return ourAppDataPath;
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}
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// Return the 'Desktop' folder, or an empty string if the folder couldn't be determined.
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const string& getDesktopPath() const
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{
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if(ourDesktopPath == "")
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{
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char folder_path[MAX_PATH];
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HRESULT const result = SHGetFolderPathA(NULL, CSIDL_DESKTOPDIRECTORY | CSIDL_FLAG_CREATE,
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NULL, 0, folder_path);
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ourDesktopPath = (result == S_OK) ? folder_path : EmptyString;
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}
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return ourDesktopPath;
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}
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// Return the 'My Documents' folder, or an empty string if the folder couldn't be determined.
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const string& getDocumentsPath() const
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{
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if(ourDocumentsPath == "")
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{
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char folder_path[MAX_PATH];
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HRESULT const result = SHGetFolderPathA(NULL, CSIDL_MYDOCUMENTS | CSIDL_FLAG_CREATE,
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NULL, 0, folder_path);
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ourDocumentsPath = (result == S_OK) ? folder_path : EmptyString;
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}
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return ourDocumentsPath;
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}
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// Return the 'HOME/User' folder, or an empty string if the folder couldn't be determined.
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const string& getHomePath() const
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{
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if(ourHomePath == "")
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{
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char folder_path[MAX_PATH];
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HRESULT const result = SHGetFolderPathA(NULL, CSIDL_PROFILE | CSIDL_FLAG_CREATE,
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NULL, 0, folder_path);
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ourHomePath = (result == S_OK) ? folder_path : EmptyString;
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}
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return ourHomePath;
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}
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private:
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static string ourHomePath, ourAppDataPath, ourDesktopPath, ourDocumentsPath;
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// Following constructors and assignment operators not supported
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HomeFinder(const HomeFinder&) = delete;
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HomeFinder(HomeFinder&&) = delete;
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HomeFinder& operator=(const HomeFinder&) = delete;
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HomeFinder& operator=(HomeFinder&&) = delete;
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};
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__declspec(selectany) string HomeFinder::ourHomePath = "";
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__declspec(selectany) string HomeFinder::ourAppDataPath = "";
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__declspec(selectany) string HomeFinder::ourDesktopPath = "";
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__declspec(selectany) string HomeFinder::ourDocumentsPath = "";
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#endif
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