stella/src/tools
stephena 3e7662c478 Fixed bug in loading RGBA PNG images; Stella can only handle RGB data.
Also, fixed a potential future bug where Stella can't handle paletted
images.  Basically, the error handling is now more robust.

Minor rework of the CartF8 class; it now looks the ROM MD5 directly and
decides if it's a 'special' ROM.

Several updates to the built-in properties database, including better
support for each game in the 8-in-1 ROM image.

Fixed crash in TIA handling of the playfield mask; it could cause a 
segfault under certain circumstances.

Fixed bug in prune_snapshots script; it now properly handles directory
names containing spaces in both Linux and OSX (and probably Windows as
well, but this hasn't been tested).

Updated built-in PNG library to the latest version (1.4.3).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2066 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-10 17:12:45 +00:00
..
check-sig.cxx Repo reorganization: move main Stella files directly into 'trunk'. 2009-05-21 12:53:06 +00:00
create_props.pl Updated boilerplate on top of each source file to include 2010-04-10 21:37:23 +00:00
create_shaders.pl Updated boilerplate on top of each source file to include 2010-04-10 21:37:23 +00:00
prune_snapshots.pl Fixed bug in loading RGBA PNG images; Stella can only handle RGB data. 2010-07-10 17:12:45 +00:00
romtohex.cxx On second thought, why do we even need M6502 files in a separate directory? 2009-11-22 02:32:20 +00:00
scrom.asm Updated boilerplate on top of each source file to include 2010-04-10 21:37:23 +00:00
update_stella_date.pl Updated copyright dates to 2010. 2010-01-10 02:58:28 +00:00