stella/test/bezels/readme.txt

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The bezels test some features of Stella's bezel code:
- Combat uses a rounded bezel, this should be autodetected and the bezel rendered each frame
- River Raid uses a non-rounded bezel, this should be autodetected and the bezel rendered only when loading it
- default should be used a fallback for all games, it has wide borders and tests the correct window position and the scaling