//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id: CartFASC.cxx,v 1.13 2007-10-03 21:41:17 stephena Exp $ //============================================================================ #include #include "Random.hxx" #include "System.hxx" #include "CartFASC.hxx" // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CartridgeFASC::CartridgeFASC(const uInt8* image) { // Copy the ROM image into my buffer for(uInt32 addr = 0; addr < 12288; ++addr) { myImage[addr] = image[addr]; } // Initialize RAM with random values class Random random; for(uInt32 i = 0; i < 256; ++i) { myRAM[i] = random.next(); } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CartridgeFASC::~CartridgeFASC() { } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeFASC::reset() { // Upon reset we switch to bank 2 bank(2); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeFASC::install(System& system) { mySystem = &system; uInt16 shift = mySystem->pageShift(); uInt16 mask = mySystem->pageMask(); // Make sure the system we're being installed in has a page size that'll work assert(((0x1100 & mask) == 0) && ((0x1200 & mask) == 0)); // Set the page accessing methods for the hot spots System::PageAccess access; for(uInt32 i = (0x1FF8 & ~mask); i < 0x2000; i += (1 << shift)) { access.directPeekBase = 0; access.directPokeBase = 0; access.device = this; mySystem->setPageAccess(i >> shift, access); } // Set the page accessing method for the RAM writing pages for(uInt32 j = 0x1000; j < 0x1100; j += (1 << shift)) { access.device = this; access.directPeekBase = 0; access.directPokeBase = &myRAM[j & 0x00FF]; mySystem->setPageAccess(j >> shift, access); } // Set the page accessing method for the RAM reading pages for(uInt32 k = 0x1100; k < 0x1200; k += (1 << shift)) { access.device = this; access.directPeekBase = &myRAM[k & 0x00FF]; access.directPokeBase = 0; mySystem->setPageAccess(k >> shift, access); } // Install pages for bank 2 bank(2); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt8 CartridgeFASC::peek(uInt16 address) { address = address & 0x0FFF; // Switch banks if necessary switch(address) { case 0x0FF8: // Set the current bank to the lower 4k bank bank(0); break; case 0x0FF9: // Set the current bank to the middle 4k bank bank(1); break; case 0x0FFA: // Set the current bank to the upper 4k bank bank(2); break; default: break; } // NOTE: This does not handle accessing RAM, however, this function // should never be called for RAM because of the way page accessing // has been setup return myImage[myCurrentBank * 4096 + address]; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeFASC::poke(uInt16 address, uInt8) { address = address & 0x0FFF; // Switch banks if necessary switch(address) { case 0x0FF8: // Set the current bank to the lower 4k bank bank(0); break; case 0x0FF9: // Set the current bank to the middle 4k bank bank(1); break; case 0x0FFA: // Set the current bank to the upper 4k bank bank(2); break; default: break; } // NOTE: This does not handle accessing RAM, however, this function // should never be called for RAM because of the way page accessing // has been setup } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeFASC::bank(uInt16 bank) { if(bankLocked) return; // Remember what bank we're in myCurrentBank = bank; uInt16 offset = myCurrentBank * 4096; uInt16 shift = mySystem->pageShift(); uInt16 mask = mySystem->pageMask(); // Setup the page access methods for the current bank System::PageAccess access; access.device = this; access.directPokeBase = 0; // Map ROM image into the system for(uInt32 address = 0x1200; address < (0x1FF8U & ~mask); address += (1 << shift)) { access.directPeekBase = &myImage[offset + (address & 0x0FFF)]; mySystem->setPageAccess(address >> shift, access); } } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - int CartridgeFASC::bank() { return myCurrentBank; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - int CartridgeFASC::bankCount() { return 3; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeFASC::patch(uInt16 address, uInt8 value) { address = address & 0x0FFF; myImage[myCurrentBank * 4096 + address] = value; return true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt8* CartridgeFASC::getImage(int& size) { size = 12288; return &myImage[0]; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeFASC::save(Serializer& out) const { string cart = name(); try { out.putString(cart); out.putInt(myCurrentBank); // The 256 bytes of RAM out.putInt(256); for(uInt32 i = 0; i < 256; ++i) out.putByte((char)myRAM[i]); } catch(const char* msg) { cerr << msg << endl; return false; } catch(...) { cerr << "Unknown error in save state for " << cart << endl; return false; } return true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeFASC::load(Deserializer& in) { string cart = name(); try { if(in.getString() != cart) return false; myCurrentBank = (uInt16) in.getInt(); uInt32 limit = (uInt32) in.getInt(); for(uInt32 i = 0; i < limit; ++i) myRAM[i] = (uInt8) in.getByte(); } catch(const char* msg) { cerr << msg << endl; return false; } catch(...) { cerr << "Unknown error in load state for " << cart << endl; return false; } // Remember what bank we were in bank(myCurrentBank); return true; }