//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. //============================================================================ #ifndef AMIGAMOUSE_HXX #define AMIGAMOUSE_HXX #include "PointingDevice.hxx" class AmigaMouse : public PointingDevice { public: /** Create a new Amiga Mouse controller plugged into the specified jack @param jack The jack the controller is plugged into @param event The event object to use for events @param system The system using this controller */ AmigaMouse(Jack jack, const Event& event, const System& system) : PointingDevice(jack, event, system, Controller::AmigaMouse, trackballSensitivity) { } virtual ~AmigaMouse() = default; protected: uInt8 ioPortA(uInt8 countH, uInt8 countV, uInt8, uInt8) override { static constexpr uInt32 ourTableH[4] = { 0x00, 0x80, 0xa0, 0x20 }; static constexpr uInt32 ourTableV[4] = { 0x00, 0x10, 0x50, 0x40 }; return ourTableH[countH] | ourTableV[countV]; } static constexpr float trackballSensitivity = 0.8f; }; #endif // AMIGAMOUSE_HXX