//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2017 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. //============================================================================ #include "FSNode.hxx" #include "OSystemMACOSX.hxx" /** Each derived class is responsible for calling the following methods in its constructor: setBaseDir() setConfigFile() See OSystem.hxx for a further explanation */ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - OSystemMACOSX::OSystemMACOSX() : OSystem() { setBaseDir("~/Library/Application Support/Stella/"); // This will be overridden, as OSX uses plist files for settings setConfigFile("~/Library/Application Support/Stella/stellarc"); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - string OSystemMACOSX::defaultSaveDir() const { FilesystemNode desktop("~/Desktop/"); return desktop.isDirectory() ? desktop.getShortPath() : "~/"; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - string OSystemMACOSX::defaultLoadDir() const { return defaultSaveDir(); }