//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id$ //============================================================================ #ifndef CARTRIDGEFE_HXX #define CARTRIDGEFE_HXX class System; #include "bspf.hxx" #include "Cart.hxx" /** Bankswitching method used by Activison's Robot Tank and Decathlon. Kevin Horton describes FE as follows: Used only on two carts (Robot Tank and Decathlon). These carts are very weird. It does not use accesses to the stack like was previously thought. Instead, if you watch the called addresses very carefully, you can see that they are either Dxxx or Fxxx. This determines the bank to use. Just monitor A13 of the processor and use it to determine your bank! :-) Of course the 6507 in the 2600 does not have an A13, so the cart must have an extra bit in the ROM matrix to tell when to switch banks. There is *no* way to determine which bank you want to be in from monitoring the bus. @author Bradford W. Mott @version $Id$ */ class CartridgeFE : public Cartridge { public: /** Create a new cartridge using the specified image @param image Pointer to the ROM image */ CartridgeFE(const uInt8* image); /** Destructor */ virtual ~CartridgeFE(); public: /** Reset device to its power-on state */ virtual void reset(); /** Install cartridge in the specified system. Invoked by the system when the cartridge is attached to it. @param system The system the device should install itself in */ virtual void install(System& system); /** Install pages for the specified bank in the system. @param bank The bank that should be installed in the system */ virtual void bank(uInt16 bank); /** Get the current bank. @return The current bank, or -1 if bankswitching not supported */ virtual int bank(); /** Query the number of banks supported by the cartridge. */ virtual int bankCount(); /** Patch the cartridge ROM. @param address The ROM address to patch @param value The value to place into the address @return Success or failure of the patch operation */ virtual bool patch(uInt16 address, uInt8 value); /** Access the internal ROM image for this cartridge. @param size Set to the size of the internal ROM image data @return A pointer to the internal ROM image data */ virtual uInt8* getImage(int& size); /** Save the current state of this cart to the given Serializer. @param out The Serializer object to use @return False on any errors, else true */ virtual bool save(Serializer& out) const; /** Load the current state of this cart from the given Serializer. @param in The Serializer object to use @return False on any errors, else true */ virtual bool load(Serializer& in); /** Get a descriptor for the device name (used in error checking). @return The name of the object */ virtual string name() const { return "CartridgeFE"; } public: /** Get the byte at the specified address. @return The byte at the specified address */ virtual uInt8 peek(uInt16 address); /** Change the byte at the specified address to the given value @param address The address where the value should be stored @param value The value to be stored at the address */ virtual void poke(uInt16 address, uInt8 value); private: // The 8K ROM image of the cartridge uInt8 myImage[8192]; }; #endif