//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2023 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. //============================================================================ #ifndef ATARIVOX_HXX #define ATARIVOX_HXX class OSystem; class SerialPort; class FSNode; #include "Control.hxx" #include "SaveKey.hxx" /** Richard Hutchinson's AtariVox "controller": A speech synthesizer and storage device. This code owes a great debt to Alex Herbert's AtariVox documentation and driver code. @author B. Watson, Stephen Anthony */ class AtariVox : public SaveKey { public: /** Create a new AtariVox controller plugged into the specified jack @param jack The jack the controller is plugged into @param event The event object to use for events @param system The system using this controller @param portname Name of the serial port used for reading and writing @param eepromfile The file containing the EEPROM data @param callback Called to pass messages back to the parent controller */ AtariVox(Jack jack, const Event& event, const System& system, const string& portname, const FSNode& eepromfile, const onMessageCallback& callback); ~AtariVox() override; public: using Controller::read; /** Read the value of the specified digital pin for this controller. @param pin The pin of the controller jack to read @return The state of the pin */ bool read(DigitalPin pin) override; /** Write the given value to the specified digital pin for this controller. Writing is only allowed to the pins associated with the PIA. Therefore you cannot write to pin six. @param pin The pin of the controller jack to write to @param value The value to write to the pin */ void write(DigitalPin pin, bool value) override; /** Update the entire digital and analog pin state according to the events currently set. */ void update() override { } /** Returns the name of this controller. */ string name() const override { return "AtariVox"; } /** Notification method invoked by the system after its reset method has been called. It may be necessary to override this method for controllers that need to know a reset has occurred. */ void reset() override; string about(bool swappedPorts) const override { return Controller::about(swappedPorts) + myAboutString; } private: void clockDataIn(bool value); private: // Instance of an real serial port on the system // Assuming there's a real AtariVox attached, we can send SpeakJet // bytes directly to it unique_ptr mySerialPort; // How many bits have been shifted into the shift register? uInt8 myShiftCount{0}; // Shift register. Data comes in serially: // 1 start bit, always 0 // 8 data bits, LSB first // 1 stop bit, always 1 uInt16 myShiftRegister{0}; // When did the last data write start, in CPU cycles? // The real SpeakJet chip reads data at 19200 bits/sec. Alex's // driver code sends data at 62 CPU cycles per bit, which is // "close enough". uInt64 myLastDataWriteCycle{0}; // When using software flow control, assume the device starts in READY mode bool myReadyStateSoftFlow{true}; // Some USB-Serial adaptors send the CTS signal inverted; we detect // that when opening the port, and flip the signal when necessary bool myCTSFlip{false}; // Holds information concerning serial port usage string myAboutString; private: // Following constructors and assignment operators not supported AtariVox() = delete; AtariVox(const AtariVox&) = delete; AtariVox(AtariVox&&) = delete; AtariVox& operator=(const AtariVox&) = delete; AtariVox& operator=(AtariVox&&) = delete; }; #endif