//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2016 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id$ //============================================================================ #ifndef SAVEKEY_HXX #define SAVEKEY_HXX #include "Control.hxx" #include "MT24LC256.hxx" /** Richard Hutchinson's SaveKey "controller", consisting of a 32KB EEPROM accessible using the I2C protocol. This code owes a great debt to Alex Herbert's AtariVox documentation and driver code. @author Stephen Anthony @version $Id$ */ class SaveKey : public Controller { friend class SaveKeyWidget; public: /** Create a new SaveKey controller plugged into the specified jack @param jack The jack the controller is plugged into @param event The event object to use for events @param system The system using this controller @param eepromfile The file containing the EEPROM data */ SaveKey(Jack jack, const Event& event, const System& system, const string& eepromfile); virtual ~SaveKey() = default; public: using Controller::read; /** Read the value of the specified digital pin for this controller. @param pin The pin of the controller jack to read @return The state of the pin */ bool read(DigitalPin pin) override; /** Write the given value to the specified digital pin for this controller. Writing is only allowed to the pins associated with the PIA. Therefore you cannot write to pin six. @param pin The pin of the controller jack to write to @param value The value to write to the pin */ void write(DigitalPin pin, bool value) override; /** Update the entire digital and analog pin state according to the events currently set. */ void update() override { } /** Notification method invoked by the system indicating that the console is about to be destroyed. It may be necessary to override this method for controllers that need cleanup before exiting. */ void close() override; /** Notification method invoked by the system right before the system resets its cycle counter to zero. It may be necessary to override this method for devices that remember cycle counts. */ void systemCyclesReset() override; private: // The EEPROM used in the SaveKey unique_ptr myEEPROM; private: // Following constructors and assignment operators not supported SaveKey() = delete; SaveKey(const SaveKey&) = delete; SaveKey(SaveKey&&) = delete; SaveKey& operator=(const SaveKey&) = delete; SaveKey& operator=(SaveKey&&) = delete; }; #endif