//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id$ //============================================================================ #ifndef CARTRIDGE_DPC_PLUS_HXX #define CARTRIDGE_DPC_PLUS_HXX class System; #include "bspf.hxx" #include "Cart.hxx" /** Cartridge class used for DPC+. There are six 4K program banks, a 4K display bank, and the DPC chip. For complete details on the DPC chip see David P. Crane's United States Patent Number 4,644,495. @author Darrell Spice Jr, Fred Quimby, Stephen Anthony @version $Id$ */ class CartridgeDPCPlus : public Cartridge { public: /** Create a new cartridge using the specified image @param image Pointer to the ROM image */ CartridgeDPCPlus(const uInt8* image, uInt32 size); /** Destructor */ virtual ~CartridgeDPCPlus(); public: /** Reset device to its power-on state */ void reset(); /** Notification method invoked by the system right before the system resets its cycle counter to zero. It may be necessary to override this method for devices that remember cycle counts. */ void systemCyclesReset(); /** Install cartridge in the specified system. Invoked by the system when the cartridge is attached to it. @param system The system the device should install itself in */ void install(System& system); /** Install pages for the specified bank in the system. @param bank The bank that should be installed in the system */ void bank(uInt16 bank); /** Get the current bank. */ int bank(); /** Query the number of banks supported by the cartridge. */ int bankCount(); /** Patch the cartridge ROM. @param address The ROM address to patch @param value The value to place into the address @return Success or failure of the patch operation */ bool patch(uInt16 address, uInt8 value); /** Access the internal ROM image for this cartridge. @param size Set to the size of the internal ROM image data @return A pointer to the internal ROM image data */ uInt8* getImage(int& size); /** Save the current state of this cart to the given Serializer. @param out The Serializer object to use @return False on any errors, else true */ bool save(Serializer& out) const; /** Load the current state of this cart from the given Serializer. @param in The Serializer object to use @return False on any errors, else true */ bool load(Serializer& in); /** Get a descriptor for the device name (used in error checking). @return The name of the object */ string name() const { return "CartridgeDPCPlus"; } public: /** Get the byte at the specified address. @return The byte at the specified address */ uInt8 peek(uInt16 address); /** Change the byte at the specified address to the given value @param address The address where the value should be stored @param value The value to be stored at the address @return True if the poke changed the device address space, else false */ bool poke(uInt16 address, uInt8 value); private: /** Clocks the random number generator to move it to its next state */ inline void clockRandomNumberGenerator(); /** Clocks the random number generator to move it to its prior state */ inline void priorClockRandomNumberGenerator(); /** Updates any data fetchers in music mode based on the number of CPU cycles which have passed since the last update. */ inline void updateMusicModeDataFetchers(); private: // Indicates which bank is currently active uInt16 myCurrentBank; // The 24K program ROM image of the cartridge uInt8 myProgramImage[4096 * 6]; // The 4K display ROM image of the cartridge uInt8 myDisplayImage[4096]; // The 1K frequency table uInt8 myFrequencyImage[1024]; // Copy of the raw image, for use by getImage() uInt8 myImageCopy[4096 * 6 + 4096 + 1024 + 255]; // The top registers for the data fetchers uInt8 myTops[8]; // The bottom registers for the data fetchers uInt8 myBottoms[8]; // The counter registers for the data fetchers uInt16 myCounters[8]; // The counter registers for the fractional data fetchers uInt32 myFractionalCounters[8]; // The fractional increments for the data fetchers uInt8 myFractionalIncrements[8]; // The flag registers for the data fetchers uInt8 myFlags[8]; // The Fast Fetcher Enabled flag bool myFastFetch; bool myLDAimmediate; // The music mode DF5, DF6, & DF7 enabled flags bool myMusicMode[3]; // The music mode counters uInt32 myMusicCounter[3]; // The music frequency addends uInt32 myMusicFrequency[3]; // The random number generator register uInt32 myRandomNumber; // System cycle count when the last update to music data fetchers occurred Int32 mySystemCycles; // Fractional DPC music OSC clocks unused during the last update double myFractionalClocks; }; #endif