//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2010 by Bradford W. Mott and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id$ //============================================================================ #ifndef CARTRIDGE3F_HXX #define CARTRIDGE3F_HXX class System; #include "bspf.hxx" #include "Cart.hxx" /** This is the cartridge class for Tigervision's bankswitched games. In this bankswitching scheme the 2600's 4K cartridge address space is broken into two 2K segments. The last 2K segment always points to the last 2K of the ROM image. The desired bank number of the first 2K segment is selected by storing its value into $3F. Actually, any write to location $00 to $3F will change banks. Although, the Tigervision games only used 8K this bankswitching scheme supports up to 512K. @author Bradford W. Mott @version $Id$ */ class Cartridge3F : public Cartridge { public: /** Create a new cartridge using the specified image and size @param image Pointer to the ROM image @param size The size of the ROM image */ Cartridge3F(const uInt8* image, uInt32 size); /** Destructor */ virtual ~Cartridge3F(); public: /** Reset device to its power-on state */ void reset(); /** Install cartridge in the specified system. Invoked by the system when the cartridge is attached to it. @param system The system the device should install itself in */ void install(System& system); /** Install pages for the specified bank in the system. @param bank The bank that should be installed in the system */ void bank(uInt16 bank); /** Get the current bank. @return The current bank, or -1 if bankswitching not supported */ int bank(); /** Query the number of banks supported by the cartridge. */ int bankCount(); /** Patch the cartridge ROM. @param address The ROM address to patch @param value The value to place into the address @return Success or failure of the patch operation */ bool patch(uInt16 address, uInt8 value); /** Access the internal ROM image for this cartridge. @param size Set to the size of the internal ROM image data @return A pointer to the internal ROM image data */ uInt8* getImage(int& size); /** Save the current state of this cart to the given Serializer. @param out The Serializer object to use @return False on any errors, else true */ bool save(Serializer& out) const; /** Load the current state of this cart from the given Serializer. @param in The Serializer object to use @return False on any errors, else true */ bool load(Serializer& in); /** Get a descriptor for the device name (used in error checking). @return The name of the object */ string name() const { return "Cartridge3F"; } public: /** Get the byte at the specified address @return The byte at the specified address */ uInt8 peek(uInt16 address); /** Change the byte at the specified address to the given value @param address The address where the value should be stored @param value The value to be stored at the address @return True if the poke changed the device address space, else false */ bool poke(uInt16 address, uInt8 value); private: // Indicates which bank is currently active for the first segment uInt16 myCurrentBank; // Pointer to a dynamically allocated ROM image of the cartridge uInt8* myImage; // Size of the ROM image uInt32 mySize; }; #endif