//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2010 by Bradford W. Mott, Stephen Anthony // and the Stella Team // // See the file "License.txt" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id$ //============================================================================ #include #include #include "System.hxx" #include "CartF8.hxx" // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CartridgeF8::CartridgeF8(const uInt8* image, const string& md5) { // Copy the ROM image into my buffer memcpy(myImage, image, 8192); // Normally bank 1 is the reset bank, unless we're dealing with ROMs // that have been incorrectly created with banks in the opposite order myStartBank = (md5 == "bc24440b59092559a1ec26055fd1270e" || // Private Eye [a] md5 == "75ea60884c05ba496473c23a58edf12f" || // 8-in-1 Yars Revenge md5 == "75ee371ccfc4f43e7d9b8f24e1266b55" || // Snow White md5 == "9905f9f4706223dadee84f6867ede8e3") // Challenge ? 0 : 1; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - CartridgeF8::~CartridgeF8() { } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeF8::reset() { // Upon reset we switch to the reset bank bank(myStartBank); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - void CartridgeF8::install(System& system) { mySystem = &system; uInt16 shift = mySystem->pageShift(); uInt16 mask = mySystem->pageMask(); // Make sure the system we're being installed in has a page size that'll work assert((0x1000 & mask) == 0); System::PageAccess access; // Set the page accessing methods for the hot spots access.directPeekBase = 0; access.directPokeBase = 0; access.device = this; access.type = System::PA_READ; for(uInt32 i = (0x1FF8 & ~mask); i < 0x2000; i += (1 << shift)) mySystem->setPageAccess(i >> shift, access); // Install pages for the startup bank bank(myStartBank); } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt8 CartridgeF8::peek(uInt16 address) { address &= 0x0FFF; // Switch banks if necessary switch(address) { case 0x0FF8: // Set the current bank to the lower 4k bank bank(0); break; case 0x0FF9: // Set the current bank to the upper 4k bank bank(1); break; default: break; } return myImage[(myCurrentBank << 12) + address]; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeF8::poke(uInt16 address, uInt8) { address &= 0x0FFF; // Switch banks if necessary switch(address) { case 0x0FF8: // Set the current bank to the lower 4k bank bank(0); break; case 0x0FF9: // Set the current bank to the upper 4k bank bank(1); break; default: break; } return false; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeF8::bank(uInt16 bank) { if(bankLocked()) return false; // Remember what bank we're in myCurrentBank = bank; uInt16 offset = myCurrentBank << 12; uInt16 shift = mySystem->pageShift(); uInt16 mask = mySystem->pageMask(); // Setup the page access methods for the current bank System::PageAccess access; access.directPokeBase = 0; access.device = this; access.type = System::PA_READ; // Map ROM image into the system for(uInt32 address = 0x1000; address < (0x1FF8U & ~mask); address += (1 << shift)) { access.directPeekBase = &myImage[offset + (address & 0x0FFF)]; mySystem->setPageAccess(address >> shift, access); } return myBankChanged = true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt16 CartridgeF8::bank() const { return myCurrentBank; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - uInt16 CartridgeF8::bankCount() const { return 2; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeF8::patch(uInt16 address, uInt8 value) { myImage[(myCurrentBank << 12) + (address & 0x0FFF)] = value; return myBankChanged = true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - const uInt8* CartridgeF8::getImage(int& size) const { size = 8192; return myImage; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeF8::save(Serializer& out) const { try { out.putString(name()); out.putInt(myCurrentBank); } catch(const char* msg) { cerr << "ERROR: CartridgeF8::save" << endl << " " << msg << endl; return false; } return true; } // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - bool CartridgeF8::load(Serializer& in) { try { if(in.getString() != name()) return false; myCurrentBank = (uInt16) in.getInt(); } catch(const char* msg) { cerr << "ERROR: CartridgeF8SC::load" << endl << " " << msg << endl; return false; } // Remember what bank we were in bank(myCurrentBank); return true; }