Commit Graph

329 Commits

Author SHA1 Message Date
thrust26 e463ef2fb4 redesigned RomInfoWidget link display
enhanced AboutDialog with more links
2021-04-24 11:53:26 +02:00
thrust26 6bd4987b22 fixed palette and custom BLARGG settings saving (see #787) 2021-04-12 22:38:41 +02:00
Stephen Anthony 836137c7fc Fix minor warning in clang. 2021-04-06 13:15:49 -02:30
thrust26 f3e1e559cf fixed HiDPI mode
(note to myself: sometimes initialization is bad)
2021-04-06 16:53:44 +02:00
thrust26 e0585212b8 adapt desktop size and maximum TIA zoom level to display used 2021-04-06 15:56:01 +02:00
Stephen Anthony f28784112a libretro: Don't reload non-existent surfaces. 2021-01-23 13:08:16 -03:30
Stephen Anthony 95c8203f8d Fix final issue with snapshots not loading in RomInfoWidget. 2021-01-23 12:57:51 -03:30
Christian Speckner 3a54adeca2 Merge remote-tracking branch 'origin/master' into feature/fix-surfaces 2021-01-19 20:44:58 +01:00
Stephen Anthony 9f74a780ed Fix crash when FrameBuffer message surfaces haven't been created.
The next task is to move all FrameBuffer message-related functionality into its own class.
2021-01-16 15:27:18 -03:30
thrust26 d9c8750d01 renamed pause dimming setting 2021-01-14 09:40:02 +01:00
thrust26 27118f3ed0 added option to disable emulation shading in pause mode via command line (resolves #755) 2021-01-14 09:32:39 +01:00
Stephen Anthony 6187d3b542 Attempt to fix continuous creation of dialog surfaces without cleanup, causing crashes on R77.
Remove cache of surfaces from FrameBuffer, into each dialog that owns it.
Make surfaces be unique_ptr instead of shared_ptr, so we can be sure cleanup occurs.
2021-01-13 16:24:09 -03:30
thrust26 b2acd8b266 added missing re-rendering 2021-01-12 11:23:16 +01:00
Stephen Anthony 21438a82cc Yearly update to copyright for 2021. 2021-01-05 18:42:43 -03:30
Stephen Anthony 5332758281 Merge branch 'master' into feature/full-on-sqlite 2020-12-21 22:45:44 -03:30
thrust26 f396ae421c limited redraw debug output to DEBUG_BUILD 2020-12-21 09:14:42 +01:00
Stephen Anthony 39b42bca55 Merge branch 'master' into feature/full-on-sqlite 2020-12-20 19:03:15 -03:30
Stephen Anthony 11241b9871 More conversion to brace syntax. 2020-12-20 18:14:28 -03:30
Stephen Anthony 60c991e171 Fix segfault when exceptions are thrown on errors.
That was exactly the point of exceptions; to NOT crash the app!
2020-12-20 13:39:28 -03:30
thrust26 d7bb07fc55 added hotkeys for Input Devices & Ports settings
added hotkeys for Game Properties/Controller settings
added new global hotkey group for new hotkeys
add a few more tooltips
updated doc
2020-12-17 16:37:51 +01:00
Stephen Anthony 00d241c67b Some fixes for suggestions from clang-tidy. 2020-12-16 16:24:46 -03:30
Stephen Anthony b49fa9583c Fix compile warnings in Xcode. 2020-12-06 23:43:11 -03:30
Stephen Anthony 82392944ad Fix clang warning. 2020-12-06 22:23:42 -03:30
thrust26 3eec0defce improved playback sound muting 2020-12-06 21:17:56 +01:00
thrust26 ee8734ce14 added sound to Time Machine playback
fixed playback speed
updated docs
2020-12-06 12:08:25 +01:00
thrust26 48e3f85a9f added shading to TIA surface when emulation paused or dialog on top 2020-12-01 22:21:23 +01:00
thrust26 833ce27d37 defined high score properties for many ROMs
added option to limit number of chars for text input
added tooltips to High Scores dialogs and widgets
updated docs
2020-11-30 18:52:42 +01:00
thrust26 c116ed8d25 Merge branch 'master' into feature-highscores 2020-11-28 20:10:17 +01:00
thrust26 cbbe6fbe99 fixed doc 2020-11-25 17:23:05 +01:00
thrust26 6ec8693110 fixed small font for launcher 2020-11-22 21:58:49 +01:00
thrust26 36a3f9843e removed special colors and drawing for Dialog in background 2020-11-14 10:03:29 +01:00
thrust26 7fb21af0b2 added a full render when event WINDOW_EXPOSED and WINDOW_RESIZED are handled
stopped screen from changing frames when 'Pause' is displayed
2020-11-13 19:53:19 +01:00
thrust26 6917873c2f improved fullscreen message in debugger mode 2020-11-13 16:12:33 +01:00
thrust26 74206a8c4d fixed UI palette update crash
fixed garbage when switching state in fullscreen modes
2020-11-13 16:00:19 +01:00
Stephen Anthony fb5df8332b Update Xcode for class addition.
Comment out code that causes a crash on Mac.
2020-11-13 10:05:11 -03:30
thrust26 7708a9a692 fixed missing render when a stacked dialog was closed in emulation 2020-11-13 11:18:25 +01:00
thrust26 56f8af1d8f fixed forced full redraws
force full UI redraw when UI palette changes
2020-11-13 09:36:57 +01:00
thrust26 df16dcbe50 refactored UI ticks 2020-11-12 18:14:26 +01:00
thrust26 3063752f60 further minimized UI redraws when message is displayed 2020-11-12 11:50:26 +01:00
thrust26 e93e4b8fdb minimized UI redraws and renderings when message is displayed
refactored message creation
2020-11-12 10:43:04 +01:00
thrust26 9f88a116a4 activated enhanced "full" redraw logic 2020-11-11 15:37:32 +01:00
thrust26 e7b7bfa3cd initial commit for #719 2020-11-10 19:53:36 +01:00
Stephen Anthony 7cf72d7962 Remove redundant define, which was already inside the same define. 2020-10-25 11:28:35 -02:30
Stephen Anthony b6d18845d8 Fairly huge refactoring of FrameBuffer class into FBBackend and friends.
Only tested in Linux and libretro for now; Windows and Mac will follow soon.
2020-10-23 10:27:06 -02:30
Stephen Anthony cf737d59d0 A few more FrameBuffer cleanups.
- refactored a block of code that was essentially the same in 3 different places
2020-10-16 14:19:15 -02:30
Stephen Anthony 01b23e4116 A few more cleanups relating to Common::Size vs. separate components. 2020-10-13 21:26:05 -02:30
Stephen Anthony e15d27dc96 Started cleanup of FrameBuffer class.
- Moved Video mode stuff into separate class
- Fix bug with aspect correction in fullscreen mode still giving graphical artifacts
2020-10-13 10:47:37 -02:30
thrust26 7fbcc95c19 Display zoom factor when switch from/to fullscreen mode 2020-10-08 21:34:00 +02:00
thrust26 2464094694 changed plain video mode into no correct aspect ratio mode
updated docs
2020-10-05 19:25:04 +02:00
thrust26 5a7f1fb914 Merge branch 'master' into feature-highscores 2020-07-31 10:47:49 +02:00