Commit Graph

4629 Commits

Author SHA1 Message Date
Stephen Anthony 51b27340fd Fix warnings detected by clang. 2018-08-19 16:27:59 -02:30
Stephen Anthony e3bf1ffbd5 More updates to Visual Studio compiler settings:
- Increase warning level to 4, and fix a few new warnings
- Globally, all files are now explictly compiled in C++ mode
- For png and zlib code (that we didn't write), drop back to level 2
warnings and explicitly compile in C mode
2018-08-19 15:01:03 -02:30
Stephen Anthony 56437c38e6 Increased warning level in Visual Studio compiles.
Also fixed some new warnings that VS now finds.
2018-08-19 12:34:40 -02:30
thrust26 8b156dc43d minor GlobalPropsDialog polishing 2018-08-19 13:58:05 +02:00
thrust26 73733801e4 small design fixes for GlobalPropsDialog 2018-08-19 10:09:37 +02:00
thrust26 67785c34c5 made upper and lower case more consistent 2018-08-19 10:08:11 +02:00
thrust26 eefa196f0d updated doc for moved lauchner snapshot path widgets
renamed "image" into "snapshot" (this may have to be repeated when the lib gets updated)
2018-08-18 21:56:47 +02:00
thrust26 810b854428 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-17 21:02:42 +02:00
thrust26 f12c4bb485 adjusted SnapshotDialog size to removed widget 2018-08-17 21:02:31 +02:00
Stephen Anthony c05fa1989f Fix compile error in clang; something to do with unique_ptr can't have default d'tor. 2018-08-17 16:31:05 -02:30
thrust26 13c616c4c8 moved ROM viewer image path settings into UIDialog 2018-08-17 20:44:50 +02:00
Stephen Anthony 7ae6d84739 Completely remove ability to use a per-ROM properties file.
This 'feature' now seems unnecessary, and it complicates the code by having it.
2018-08-17 13:56:08 -02:30
thrust26 77c8da55f3 fixed UI dialog defaults
updated UI dialog docs
2018-08-16 19:20:14 +02:00
Stephen Anthony 31acc92bbe Fix crashes when changing toggling fullscreen/windowed mode.
- Only allow such changes when in emulation mode, or a few other common ones (launcher, debugger)
  The idea is here that some dialogs have to be resized/repositioned when such a mode change occurs, and the UI core doesn't currently support that.
- Only render surfaces when they are visible (sounds logical enough, but the code didn't check for it).
2018-08-15 13:33:08 -02:30
Stephen Anthony c2ce29ed78 Fix minor warning from clang. 2018-08-15 12:25:57 -02:30
thrust26 9ec6b0816d fixed #351 2018-08-15 15:28:09 +02:00
thrust26 f03af75c2c renamed 'Frame stats' into 'Console info overlay' 2018-08-15 14:46:37 +02:00
thrust26 9082eefd62 minor polishing to auto-detected value display 2018-08-13 15:45:28 +02:00
thrust26 c566256373 display auto-detected values in GameInfoDialog 2018-08-13 13:12:29 +02:00
thrust26 4bc3373b37 made UI theme change immediate 2018-08-12 23:01:43 +02:00
thrust26 1fe5cd2b3f removed non implemented method 2018-08-12 22:48:35 +02:00
thrust26 867674c8fb updated docs for #346 enhancement 2018-08-12 14:33:25 +02:00
thrust26 b94c042ed2 fixes #346 2018-08-12 14:18:31 +02:00
thrust26 d786f83b84 Updated doc for first start 2018-08-11 19:29:51 +02:00
thrust26 0ef0759037 updated change log 2018-08-11 19:19:57 +02:00
Stephen Anthony 1b14b82ab1 Bump version number to 6.0 in various files, for upcoming release.
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony 403f08e473 Clang strikes again :) Fix minor warning from clang compiler. 2018-08-10 08:51:03 -02:30
Christian Speckner f1a384fa83 Terminate audio after the SoundSDL2 has been destroyed. 2018-08-10 00:46:56 +02:00
Christian Speckner cac27b5260 Fix headroom / buffer size slider min values. 2018-08-10 00:46:46 +02:00
Christian Speckner 95867f91cd Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
settings.
2018-08-10 00:46:39 +02:00
thrust26 efb998129b fixes #342 2018-08-09 15:39:54 +02:00
Stephen Anthony ae96406fd4 Fix #345; color-loss not correctly initialized. 2018-08-09 10:54:26 -02:30
thrust26 1571860dc0 fix #341 2018-08-09 14:55:46 +02:00
Stephen Anthony c6086184de Convert C-style casts into C++ style (otherwise gcc and clang complain). 2018-08-09 08:55:41 -02:30
thrust26 e26602354b fixed warnings 2018-08-09 11:39:36 +02:00
thrust26 4e4b38d87a Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-08 23:59:13 +02:00
thrust26 2e42f54273 updated VS project file 2018-08-08 23:59:01 +02:00
Christian Speckner b8591d6549 Update XCode project. 2018-08-08 23:29:53 +02:00
Christian Speckner a4d923cbe6 Remove high frequency artifacts from Lanczos resampling.
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony 8298ad4d26 Fixed inconsistency in passing color data to parameters.
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26 f7d09c772d Fixes #339 2018-08-08 09:28:03 +02:00
thrust26 3869c8770c minor fix for darkened games list 2018-08-07 19:55:11 +02:00
thrust26 a1bc2460bb some small darkened color touches 2018-08-07 17:30:52 +02:00
thrust26 f3927b94c4 Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0 2018-08-07 09:37:42 +02:00
thrust26 89b0759da5 fix #338 2018-08-07 09:37:25 +02:00
Stephen Anthony e2df53bd05 Final changes for 6.0 pre-release 1. 2018-08-06 23:39:41 -02:30
Christian Speckner 337c13882e Remove redundant code. 2018-08-06 23:45:28 +02:00
Christian Speckner 163b5ca999 Fix a regression in collision handling -> fixes Sky Skipper. 2018-08-06 23:25:33 +02:00
Stephen Anthony 78cb878c29 Fixed minor warning in Xcode.
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony b68f72dd50 Fix minor warning in Visual Studio. 2018-08-06 18:02:12 -02:30