- Now shows all settings from AudioSettings (preset, resampler, etc)
- Only logs sound info when the settings have actually changed (similar to Framebuffer info)
This is most apparent in OSX, where toggling windowed/fullscreen mode can sometimes take up to one second,
and any sounds playing from the ROM become stuck until the operation completes.
Also present on other systems to some extent.
Sound is now muted until the operation is complete.
- The cycles counter is now essentially monotonically increasing (ie, we never need to worry about it going backwards and giving a negative difference, simplifying a lot of code
- There are now reset() methods in all places that keep track of system cycles, but they are used for a full reset only; not called each frame like before (which had to be done to prevent overflow).
Clang 3.8, gcc 5, Visual Studio 2017 and Xcode 8 are now the minimum
supported compilers, and they all support C++14, so we may as well use it.
- Change all make_ptr to make_unique
- Change iterator begin(), end(), etc to const versions where appropriate
- Remove UniquePtr, since C++14 supports it natively
improvements in the pipeline waiting to be done, and are being delayed
by the sound stuff.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3310 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
core to Stella, as outlined in a thread on AtariAge. It's currently
not working 100% due to timing issues with the TIA class.
Expect breakage over the next few months, as this code and the TIA
code in general will be borked from time to time.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3306 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
To anyone reading this, Merry (belated) Christmas and Happy New Year!
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
of these aren't actually bugs per-se, but are to follow good programming
practices.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3234 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Added updated C++14 make_unique templates, which now allow to also
use unique_ptr for arrays.
Updated SoundSDL class to use unique_ptr, eliminating another new/delete
pair.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3171 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
write 'silence' to the sound card until there is available data to use.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3152 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
I've found and fixed a few memory leaks. You will need an up-to-date compiler.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3031 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba