Commit Graph

20 Commits

Author SHA1 Message Date
Stephen Anthony 44ead7b926 Updated std::map to use emplace instead of insert (optimization). 2017-06-09 14:50:11 -02:30
Stephen Anthony abb7097cb7 Removed $Id$ stuff from codebase, since it's Subversion-specific.
Whitespace cleanup and update copyright to 2017.
2016-12-29 20:30:30 -03:30
stephena eb56efc3d5 Convert BSPF C-style macros to C++ namespace equivalent.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3302 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-02 23:47:46 +00:00
stephena a35c66e806 Fixed bug occurring when more than 2 controllers had the same name; information
was being saved about only two of them.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3273 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-02-06 21:06:23 +00:00
stephena 8f2d3a6cbb Updated copyright to 2016, even though it's a few days early.
To anyone reading this, Merry (belated) Christmas and Happy New Year!


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-29 19:22:46 +00:00
stephena 687b638437 Second pass at cleaning up warnings generated by -Weverything in clang.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3204 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-14 18:14:00 +00:00
stephena 0afb189322 Updated copyright to 2015. Happy New Year to anyone reading these logs :)
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3131 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-01-01 03:49:32 +00:00
stephena 233fd75522 Added dialog showing internal joystick database, with ability to
completely remove (currently unplugged) sticks from it.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3115 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-23 00:44:09 +00:00
stephena 3b02c309c1 Fixed bug in adding multiple joysticks with the same name, and
bumped version # for next beta test.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3114 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-21 16:47:50 +00:00
stephena 7fee57808c Dynamic joystick add/remove/mapping is now working again. Or at least
it is on all my test systems with 4 different controllers.  We still
need bugtesters for this ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3112 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-21 00:42:52 +00:00
stephena 04b99e3503 Fixed some shadowed variable warnings detected by Xcode.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3111 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-20 22:59:43 +00:00
stephena f5ceb39149 Cleaned up the various methods for setting default mappings for the keyboard
and joysticks.  It's now easier to read/follow, and has less code.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3110 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-19 21:32:19 +00:00
stephena b0e27be2e3 Replaced a few macros with lambdas.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3109 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-13 23:00:50 +00:00
stephena 92aa5c2e36 Just when I thought there were no more cleanups to do ...
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3059 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 03:05:19 +00:00
stephena 7b9169c18d Convert all arrays in the codebase to vectors, so that we get all
the advantages of C++11 (move semantics, list initialization, etc).
I'd hoped to somehow wrap a vector behind Common::Array and not have
to change the codebase to this extent, but it didn't work out.  And
I've since read that it's bad form to extend from std::vector anyway.
This is *THE LAST* bit of work I'm doing with arrays; everything is
now a proper vector.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3055 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 21:27:36 +00:00
stephena 740eeed579 You know what's better than adding move semantics and initializer
lists to the Array class?  Completely deleting all that code and
using a std::vector directly :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3054 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-07 23:28:40 +00:00
stephena 79ada8685c The long march to converting Stella to C++11 has finally started. Already,
I've found and fixed a few memory leaks.  You will need an up-to-date compiler.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3031 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-02 23:40:20 +00:00
stephena 920dcdb8a5 More const cleanups.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3011 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-21 23:02:20 +00:00
stephena fe1713ee87 Fixed some warning that showed up in gcc but not clang++, and vice
versa (I guess it's useful to test under multiple compilers).

Bumped version # for next test release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3008 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-18 15:57:03 +00:00
stephena c21220ce2c Joysticks are now detected dynamically, meaning that they can be added/removed
while the emulator is running.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3002 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-13 22:37:15 +00:00