Commit Graph

4738 Commits

Author SHA1 Message Date
Stephen Anthony 2c38757faa Updated VS project file for resampler classes. 2018-05-08 20:17:48 -02:30
Christian Speckner 3bac41dd46 Factor out resampling. 2018-05-09 00:38:01 +02:00
Stephen Anthony c1679d6883 Fixed VS project file; recreated it from the one in master. 2018-05-08 20:00:10 -02:30
thrust26 1c10e590af fixed missing prefix for "thumb.trapfatal" 2018-05-08 21:29:29 +02:00
thrust26 efbc261128 fixed missed end tag 2018-05-08 16:05:01 +02:00
Christian Speckner ec83fdd158 Update XCode build 2018-05-07 00:06:53 +02:00
Christian Speckner f3b7245ce4 FPS measurement seems to be OK. 2018-05-06 23:51:43 +02:00
Christian Speckner 068dcad4a4 Remove hardcoded limit on sample rate. 2018-05-06 23:50:52 +02:00
Christian Speckner 6cc8a22978 More timing tuning, coding style. 2018-05-06 23:45:21 +02:00
Christian Speckner a58db7e62d Make sure that all audio samples are generated during each timeslice. 2018-05-05 01:08:09 +02:00
Christian Speckner d2c930886b Sanitize and match emulation timing
-> no more perceivable audio latency
-> fewer underruns
2018-05-05 00:47:48 +02:00
Christian Speckner 9079d77de0 Cosmetic changes, add audio todo. 2018-05-02 21:30:38 +02:00
Christian Speckner c905b01fca Merge branch 'master' into feature/precise-audio 2018-04-25 22:49:00 +02:00
Stephen Anthony 1bb3790e12 Linux builds now use system PNG and ZLIB libraries by default. 2018-04-18 12:29:40 -02:30
Stephen Anthony ddf6ba1089 Add preliminary support for 2600-daptor D9 USB device. 2018-04-01 15:01:03 -02:30
Stephen Anthony a978bb527e Fix compile error when debugger support is disabled. 2018-03-31 20:33:25 -02:30
Christian Speckner b5afa69764 Make coverty happy. 2018-03-30 22:04:42 +02:00
Stephen Anthony 382a39a6c7 More fixes for issues reported by Coverity. 2018-03-30 10:51:56 -02:30
sa666666 93ba74ad44 Fixed weird characters in Changelog file. 2018-03-27 08:53:33 -02:30
Stephen Anthony 698beaec8b Fixes for various issues reported by Coverity. 2018-03-24 16:58:08 -02:30
Stephen Anthony 524cec907a Updated Windows build to support SDL 2.0.8. 2018-03-24 14:47:18 -02:30
Stephen Anthony 2949821814 Updated OSX project file for EventHandler refactoring. 2018-03-24 14:02:14 -02:30
Stephen Anthony b59cf4f54b Updated VS project file for EventHandler refactoring. 2018-03-24 13:53:24 -02:30
Stephen Anthony 0908a92da1 Continuing with the large refactoring of EventHandler:
- all keyboard-related stuff moved into PhysicalKeyboardHandler class
- all snapshot-related stuff moved directly into PNGLibrary class
- EventHandler class is now ~1300 LOC, which while still large, is much better than 2500 LOC
2018-03-24 12:36:00 -02:30
Stephen Anthony 08ac6b0ff9 Fixed joystick hat not receiving 'CENTER' event (fixes #300). 2018-03-21 18:16:33 -02:30
Stephen Anthony 0cde1ec4b9 Minor refactoring with Controller::isAnalog() usage. 2018-03-18 16:13:28 -02:30
Stephen Anthony 3ce71302b7 Minor updates and commenting for PhysicalJoystickHandler. 2018-03-18 15:58:41 -02:30
Stephen Anthony 9a4b14392b Minor refactoring of Controller class:
- a controller can now answer whether it is intrinsically an analog controller
2018-03-17 20:03:05 -02:30
Stephen Anthony 7eab28b2ef Use smart pointer for joystick in PhysicalJoystickHandler. 2018-03-17 19:44:47 -02:30
Stephen Anthony be23ad7ca7 Updated OSX project file for EventHandler refactoring. 2018-03-17 18:28:40 -02:30
Stephen Anthony 77ba46ec3a Updated VS project file for EventHandler refactoring. 2018-03-17 18:12:31 -02:30
Stephen Anthony 76b6026d30 First pass at reworking EventHandler, splitting it up into more manageable pieces.
For now, joystick-related stuff is moved into its own classes.
No improvements are made yet; just refactoring and moving code around.
This reduces EventHandler from ~2500 lines to ~2000 lines.
2018-03-17 18:00:44 -02:30
Christian Speckner d8178f546b Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 23:38:31 +01:00
Christian Speckner 593ec2fdc9 Make sure that the hardware state is up to date before entering the debugger. 2018-03-13 22:13:35 +01:00
Stephen Anthony 36997d4d7a Final updates for 5.1.1 release. 2018-02-21 15:38:29 -03:30
Stephen Anthony c79d86d6a6 Fixed minor compile warnings with gcc 7. 2018-02-15 19:57:17 -03:30
Stephen Anthony a38b168db8 Updated various files for 5.1.1 release (dates still TBD). 2018-02-15 19:51:57 -03:30
Stephen Anthony 1a4670ca0e Cherry-pick debugger saveOldState() fix from master, and bump to 5.1.1. 2018-02-15 19:40:57 -03:30
Stephen Anthony d07f7771a3 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:39:17 -03:30
Stephen Anthony 162f7b7501 Add missing locks around Debugger::saveOldState() (fixes #298). 2018-02-15 19:25:54 -03:30
Christian Speckner fbbfa222a0 Fix a detail in audio block simulation -> doctor sounds correct 2018-02-13 23:08:20 +01:00
Christian Speckner c25e7a6b35 Compile fix. 2018-02-12 23:55:14 +01:00
Christian Speckner 5c1bd83904 Merge branch 'master' into feature/precise-audio 2018-02-12 23:32:03 +01:00
Christian Speckner 01c78842d6 Serialization fix. 2018-02-12 23:21:02 +01:00
thrust26 2a3bb4329e load and update existing game specific properties file 2018-02-12 16:47:03 +01:00
Christian Speckner d65ac4875f Minor missile starfield fix. 2018-02-09 00:59:17 +01:00
Christian Speckner b8af22cd67 Fix playfield signal during hblank. 2018-02-08 20:53:42 +01:00
Christian Speckner b30fa0df98 And another collision fix. 2018-02-07 23:13:16 +01:00
Christian Speckner 6b6fb9140f More HMOVE collision fixes. 2018-02-07 23:00:58 +01:00
thrust26 5764a73d89 finalized TimeLineWidget for new UI look 2018-02-07 14:55:43 +01:00