- The cycles counter is now essentially monotonically increasing (ie, we never need to worry about it going backwards and giving a negative difference, simplifying a lot of code
- There are now reset() methods in all places that keep track of system cycles, but they are used for a full reset only; not called each frame like before (which had to be done to prevent overflow).
Clang 3.8, gcc 5, Visual Studio 2017 and Xcode 8 are now the minimum
supported compilers, and they all support C++14, so we may as well use it.
- Change all make_ptr to make_unique
- Change iterator begin(), end(), etc to const versions where appropriate
- Remove UniquePtr, since C++14 supports it natively
* Lazily update readout circuit simulation as soon as the pin
changes
* Always assume that "max resistance" means "connected to ground"
* Minor accuracy improvements
To anyone reading this, Merry (belated) Christmas and Happy New Year!
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break. First thing to do is update the year. Happy new year to anyone
reading these commit logs.
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when the Console runs autodetection routines at startup.
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these logs!
Moved TODO and Credits info directly to the webpage, where it will hopefully
be easier to maintain.
Fixed 'crackling' sound when loading a new ROM, introduced with the 3.5
sound restructuring. It looks like stale data was being loaded by the
sound processing callback. As well, moved the computation of certain
division variables from the sound callback to the framerate re-calculator
(where it's recomputed 1/5 of the time or less).
Updated AboutDialog with info about Stella DonationWare status, and active
members of Stella development.
Updated OSX in-app HTML documentation about Stella DonationWare status.
Bumped version # to 3.5.1_svn, and the process starts again.
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'Stephen Anthony' (aka, me) in addition to Brad Mott as copyright
holders for Stella. I think I've been with the project long
enough now (almost 10 years) to justify being specifically mentioned
above and beyond 'the Stella Team'.
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The license file is actually named 'License.txt', not 'license'
The 'Stella Team' has a capital T, not lowercase.
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