Finally decided to stop fighting C++, and just use size_t everywhere an
array is used.
Even though this is a 64-bit value, it seems that C++/STL expects it
when dealing with arrays, so I guess we will too.
Converted many C-style arrays to C++ std::array. In the process, cleaned up a lot of magic constants.
Replaced most C-style memset/memcpy operations with C++ equivalents: std::fill/std::copy.
std::copy in particular fixes a few potential bugs, since it operates on the datatype size,
and not just on raw bytes.
- This allows OSystem dependency to be removed in a few places (WIP).
- It more properly belongs in TimerManager, which has other functionality related to std::chrono.
- Historically this was a virtual method in OSystem, since different ports implemented it differently. Now that we use proper C++11 code, it doesn't need to be there anymore.
- Changed from a virtual call to a static call, so it's probably even a little faster.
This has been in patch form for about a year, and I'm finally
getting around to applying it. Basically, we separate the Cart
class into 3 classes:
- Cart: stuff specific to cartridge emulation
- BSTypes: various bankswitch types, both as enum and strings
- CartDetector: actual bankswitch auto-detection code
Also made more use of smart pointers, and added const in a few
more places.
I promise to get back to the phosphor stuff soon. This is just
to clear my head a little.
To anyone reading this, Merry (belated) Christmas and Happy New Year!
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of these aren't actually bugs per-se, but are to follow good programming
practices.
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C++11 keyword. This makes developing/maintaining class hierarchies
more manageable.
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Introduce namespace to class MD5, so the method call is now MD5::hash()
instead of simply MD5().
Added C++11 '= delete' constructors to most classes, to more clearly
indicate the intent of the class. Note that this isn't absolutely
necessary, but is considered good form. I will be teaching a C++ class
over the summer using Stella for examples, so it makes sense to follow
the standard and the textbook recommendations :)
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since there are issues with mixing overloading and virtual functions.
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break. First thing to do is update the year. Happy new year to anyone
reading these commit logs.
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of bold and normal fonts within the debugger UI. Because of the # of changes
this requires, this is as far as I'll willing to go with UI configurability.
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to erase/load/save the Flash memory in the FA2 scheme (it's stored
in the Harmony cart, but emulated with a file). This is a debugger,
so it might as well have access to all the lower-level stuff in
the cart.
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Harmony flash with hotspot $FF4 is mentioned, but currently
unsupported).
Implemented changing banks for MC scheme (although no test ROMs
exist, so we don't even know if the scheme works).
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- delays are now emulated (0.5 ms for reads, 101 ms for writes)
- the flash file is now saved according to the ROM name
- correctly return values with bit 6 set to zero or one, instead
of just using 0x00 or 0xff
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bankswitch scheme (currently, only the 256 internal RAM is used).
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