Basically, directories are now guaranteed to always end in the path
separator. Ensuring this makes certain sections of code work faster,
and guaranteeing it allows higher layers of code to not worry about it.
Added 'cfgdir' commandline argument, to specify the default directory
for Distella-like Stella-compatible config files.
Implemented 'loadconfig' debugger prompt command. It's currently
working great with several test config files provided by Omega of
AtariAge.
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Added 'ramrandom' commmandline argument, used to toggle randomizing or
zeroing or all RAM in the system (both zero-page and SARA).
Disassembler now properly supports all test cases, including rewinding
within the debugger.
Added preliminary support for disassembling from zero-page RAM.
Bumped version # for final release.
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method is only used in windowed mode. This eases the requirements
of the method, since fullscreen code need not be added.
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is update the documentation for this.
Fixed bug reported by Buzbard from AtariAge concerning very large images
in the RomInfoWidget being clipped too small.
Reworked 'center window' functionality. Using the SDL_VIDEO_CENTERED
environment variable was always a hack, and a bug was introduced in X11
OpenGL mode in version 1.2.14. However, since SDL is now in maintenance
mode and won't be receiving any further updates, we have to bypass it
entirely. Added infrastructure for OSystem to center the application
window. For now, only Linux X11 mode is supported. Still TODO is add
support for Windows. OSX was never supported anyway. This also means
that the center window variable no longer requires the application to
be restarted.
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The UNIX builds for Debian and Redhat/RPM now default to using the
builtin PNG and zlib libraries. This will ease issues at release
time, since we don't need to worry about those libraries being
present on the destination systems.
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(ie, disabling from the UI kills the UI on future runs, so you can't
enable it again). This should fix problems where users go
'click-happy' in the UI, turning options on and off just to see what
happens.
Added 'showinfo' to the UI, so you don't have to drop to the
commandline to use it.
Updated all release files and bumped version number for 3.1.2
release.
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after I say it's the last commit :) Maybe for the next
release I'll create some scripts to handle this ...
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of OSX. It was partially caused by 'negative time', or successive
calls to SDL_GetTicks() returning smaller values than previous calls.
This obviously totally confused the timing logic, which was never
designed for time to go backwards. Related to this, setting the
framerate to 0 from the VideoDialog UI (indicating that auto-frame
should be used) ended up setting the time-per-frame to approx. 71
minutes, resulting in a delay of 71 minutes to the next frame
(which is what caused the 'lockup').
Changed all references to the Intel OSX build to also mention OSX
Snow Leopard (10.6), since the build won't run on 10.4 or 10.5.
Bumped version number to 3.1 (again). Hopefully this is good to go.
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'Stephen Anthony' (aka, me) in addition to Brad Mott as copyright
holders for Stella. I think I've been with the project long
enough now (almost 10 years) to justify being specifically mentioned
above and beyond 'the Stella Team'.
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Bumped state file header for 3.1 release, indicating that all older
state files will no longer work.
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The license file is actually named 'License.txt', not 'license'
The 'Stella Team' has a capital T, not lowercase.
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debugger disassembly improvements, so it will have to wait until 3.1.
Updated various files for impending 3.0 release.
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and doesn't know what intxx_t datatypes are. So we need yet another
check for Win32-specific stuff in BSPF.
Folded getTicks() from UNIX and OSX back into OSystem directly.
The default is now to use OSystem::getTicks() unless it's
overrided by a platform-specific OSystemXXX class.
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problems with integer overflow, which could sometimes cause Stella to
sleep for long periods of time. For those who are interested, the
problem was that SDL_GetTicks() wraps every 49 days (32-bit int
overflow), but since OSystem::getTicks() provides info in microseconds,
it multiplied the value by 1000. This caused wraparound in 49/1000
days, or 70.56 minutes. This almost exactly matches the reports on
AtariAge of 'lockups' occuring every 71 minutes or so. It also
explains why attaching to Stella with GDB and bypassing the delay
allows the program to continue (as reported by another bugtester).
Added signature to detect UA bankswitching for Gingerbread Man ROM.
Bumped version number.
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shown within the UI use the '~' symbol whenever possible. This means
that paths from the settings file are now truly relative; change your
home directory, and the settings file will still work (it no longer
contains absolute path names).
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