thrust26
13c616c4c8
moved ROM viewer image path settings into UIDialog
2018-08-17 20:44:50 +02:00
Stephen Anthony
7ae6d84739
Completely remove ability to use a per-ROM properties file.
...
This 'feature' now seems unnecessary, and it complicates the code by having it.
2018-08-17 13:56:08 -02:30
thrust26
77c8da55f3
fixed UI dialog defaults
...
updated UI dialog docs
2018-08-16 19:20:14 +02:00
Stephen Anthony
31acc92bbe
Fix crashes when changing toggling fullscreen/windowed mode.
...
- Only allow such changes when in emulation mode, or a few other common ones (launcher, debugger)
The idea is here that some dialogs have to be resized/repositioned when such a mode change occurs, and the UI core doesn't currently support that.
- Only render surfaces when they are visible (sounds logical enough, but the code didn't check for it).
2018-08-15 13:33:08 -02:30
Stephen Anthony
c2ce29ed78
Fix minor warning from clang.
2018-08-15 12:25:57 -02:30
thrust26
9ec6b0816d
fixed #351
2018-08-15 15:28:09 +02:00
thrust26
f03af75c2c
renamed 'Frame stats' into 'Console info overlay'
2018-08-15 14:46:37 +02:00
thrust26
9082eefd62
minor polishing to auto-detected value display
2018-08-13 15:45:28 +02:00
thrust26
c566256373
display auto-detected values in GameInfoDialog
2018-08-13 13:12:29 +02:00
thrust26
4bc3373b37
made UI theme change immediate
2018-08-12 23:01:43 +02:00
thrust26
1fe5cd2b3f
removed non implemented method
2018-08-12 22:48:35 +02:00
thrust26
867674c8fb
updated docs for #346 enhancement
2018-08-12 14:33:25 +02:00
thrust26
b94c042ed2
fixes #346
2018-08-12 14:18:31 +02:00
thrust26
d786f83b84
Updated doc for first start
2018-08-11 19:29:51 +02:00
thrust26
0ef0759037
updated change log
2018-08-11 19:19:57 +02:00
Stephen Anthony
1b14b82ab1
Bump version number to 6.0 in various files, for upcoming release.
...
The date is still a WIP.
2018-08-11 13:17:47 -02:30
Stephen Anthony
403f08e473
Clang strikes again :) Fix minor warning from clang compiler.
2018-08-10 08:51:03 -02:30
Christian Speckner
f1a384fa83
Terminate audio after the SoundSDL2 has been destroyed.
2018-08-10 00:46:56 +02:00
Christian Speckner
cac27b5260
Fix headroom / buffer size slider min values.
2018-08-10 00:46:46 +02:00
Christian Speckner
95867f91cd
Switch to SDL_OpenAudioDevice & friends, fix silence with very tight buffer
...
settings.
2018-08-10 00:46:39 +02:00
thrust26
efb998129b
fixes #342
2018-08-09 15:39:54 +02:00
Stephen Anthony
ae96406fd4
Fix #345 ; color-loss not correctly initialized.
2018-08-09 10:54:26 -02:30
thrust26
1571860dc0
fix #341
2018-08-09 14:55:46 +02:00
Stephen Anthony
c6086184de
Convert C-style casts into C++ style (otherwise gcc and clang complain).
2018-08-09 08:55:41 -02:30
thrust26
e26602354b
fixed warnings
2018-08-09 11:39:36 +02:00
thrust26
4e4b38d87a
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-08 23:59:13 +02:00
thrust26
2e42f54273
updated VS project file
2018-08-08 23:59:01 +02:00
Christian Speckner
b8591d6549
Update XCode project.
2018-08-08 23:29:53 +02:00
Christian Speckner
a4d923cbe6
Remove high frequency artifacts from Lanczos resampling.
...
Run the TIA signal through a high pass with 10Hz cutoff.
2018-08-08 23:11:02 +02:00
Stephen Anthony
8298ad4d26
Fixed inconsistency in passing color data to parameters.
...
- Now uses 'ColorId' as the datatype; this is currently mapped to uInt32, but can change in the future if required
- Eliminates needless and annoying casts in various places; all colors are now 'ColorId' type
2018-08-08 13:09:10 -02:30
thrust26
f7d09c772d
Fixes #339
2018-08-08 09:28:03 +02:00
thrust26
3869c8770c
minor fix for darkened games list
2018-08-07 19:55:11 +02:00
thrust26
a1bc2460bb
some small darkened color touches
2018-08-07 17:30:52 +02:00
thrust26
f3927b94c4
Merge branch 'release/6.0' of https://github.com/stella-emu/stella into release/6.0
2018-08-07 09:37:42 +02:00
thrust26
89b0759da5
fix #338
2018-08-07 09:37:25 +02:00
Stephen Anthony
e2df53bd05
Final changes for 6.0 pre-release 1.
2018-08-06 23:39:41 -02:30
Christian Speckner
337c13882e
Remove redundant code.
2018-08-06 23:45:28 +02:00
Christian Speckner
163b5ca999
Fix a regression in collision handling -> fixes Sky Skipper.
2018-08-06 23:25:33 +02:00
Stephen Anthony
78cb878c29
Fixed minor warning in Xcode.
...
Strange that VS only picked up the other instance of this issue, and neither gcc nor clang found either one.
2018-08-06 18:12:09 -02:30
Stephen Anthony
b68f72dd50
Fix minor warning in Visual Studio.
2018-08-06 18:02:12 -02:30
Stephen Anthony
ac4acdffec
Bump state version # to indicate incompatible changes in state files.
2018-08-06 17:30:38 -02:30
Stephen Anthony
a424b8b9a7
Fix minor warnings reported by gcc and clang.
2018-08-06 17:29:22 -02:30
Stephen Anthony
2406b8ad0f
Use our own RNG instead of C-style rand() (fixes issue #336 ).
2018-08-06 14:28:48 -02:30
Stephen Anthony
d71b33918a
Slight rework of random number generator.
...
- break dependence on OSystem; source for seed could actually be anything (doesn't have to come from OSystem)
2018-08-06 14:18:58 -02:30
Christian Speckner
86a242a8cf
Fix spurious failures of debugger breakpoints.
2018-08-06 17:53:44 +02:00
thrust26
573d9a1e25
even more background dialog widget color adjustments
2018-08-06 17:14:22 +02:00
Stephen Anthony
0b04b130f9
Minor optimization: use two-way IF instead of separate ones.
2018-08-06 12:30:00 -02:30
Stephen Anthony
24bb06e8b1
Updated changelog.
2018-08-06 11:43:58 -02:30
Stephen Anthony
64fd3f50f9
For FSNodeUNIX, use actual symlink name instead of underlying name ( fixes #325 ),
2018-08-06 11:22:55 -02:30
Stephen Anthony
68eec27c5c
Make FilesystemNode class non-virtual.
...
- this class is never inherited, so it's pointless for it to have virtual methods
2018-08-06 11:14:57 -02:30