Since Zlib 1.2.10, it seems that zlib and png need to be paired
together. The UNIX 'configure' script has been updated to either use
system png and zlib libraries, or both as built-in libraries. This
shouldn't affect Windows (which uses both built-in anyway), but it
does require changes to OSX (which currently doesn't build at all).
(more work required for Windows), and updated zlib to latest
version.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2528 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Updated documentation with info about 2600-daptor, including
usage and its creator. Also included more in-depth explanation
for the various controller types.
Errors from the Thumb ARM emulation code are now caught as exceptions,
and thrown to the parent class instead of calling exit() and simply
crashing Stella. For now, the messages are simply printed and
emulation continues. This will be expanded to show a detailed crash
log in the debugger, and offer the option to exit the ROM.
Removed most of the menus from the OSX port. They weren't being
maintained anyway, and most of them didn't work. I've modelled this
on the way other cross-platform OSX programs work (notably, ScummVM).
Basically, there are menus for exit and help, but otherwise you
should use the menuing system in the application itself.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2231 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
Fixed compile error in Zlib for Windows; unistd.h is not (normally) available on the Windows platform.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2082 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
proper C++, I find out there's a PERL script to do it in about 5 seconds.
Yes, I feel like an idiot.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2069 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
don't normally have it (notably, Windows). I've only tested in Linux
so far.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1926 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba