Commit Graph

121 Commits

Author SHA1 Message Date
Stephen Anthony 2874a7c504 Fixed some compiler warnings from clang.
Refactored Stack::replace() to use Stack::applyAll() lambda instead.
2018-02-06 15:11:16 -03:30
thrust26 c9bc3601e3 replaced some PopUpWidgets with SliderWidgets 2018-01-29 19:59:46 +01:00
thrust26 966ba155ed more response to SliderWidget added
units to SliderWidget added
enhanced various dialogs with slider units
2018-01-28 14:37:31 +01:00
thrust26 28b31bd3bf updated some dialogs, replaced binary option popups with check boxes and radio buttons
renamed "FAST SC/AR BIOS"
2018-01-27 20:31:03 +01:00
thrust26 2eaa62c87c minor changes to UIDialog and VideoDialog 2018-01-26 22:05:01 +01:00
thrust26 35275b0104 shortened/renamed and slightly reordered OptionsDialog entries 2018-01-26 12:29:25 +01:00
thrust26 4c39fa3c68 some more focus highlighting added
made most sliders wider by default
2018-01-25 17:00:41 +01:00
thrust26 5bd33885e3 title bar added to all dialogs 2018-01-24 14:37:07 +01:00
thrust26 74e5003c8f some small dialog refinements 2018-01-23 19:50:37 +01:00
thrust26 5121a73210 some more minor dialog refinements 2018-01-23 17:51:38 +01:00
thrust26 d115e3238e enabled FLAT_UI (Windows only, TODO: enable for other OS or remove old code)
refactored Default/OK/Cancel buttons
refined AudioDialog
2018-01-23 11:08:17 +01:00
Stephen Anthony 3d879d0080 Updated copyright date to 2018. A few days early, but nobody will mind ... 2017-12-29 17:10:37 -03:30
thrust26 01c859d2a0 removed superfluous '(*)' in UI dialog
updated doc and added examples for other palettes
2017-12-18 17:26:59 +01:00
thrust26 c9eaf31181 Fixed several (invisible) widget transparency issues (WIDGET_CLEARBG) 2017-12-17 21:19:32 +01:00
thrust26 19730fa183 third 'uipalette' scheme 'Light' added
modernized UI via 'FLAT_UI' preprocessor define added
2017-12-17 00:48:30 +01:00
Stephen Anthony 434d2dfc83 Converted some raw enum to 'enum class' in FrameBufferConstants. 2017-12-14 21:29:45 -03:30
Stephen Anthony 522018d636 More header file reorg/optimization. 2017-11-17 13:30:17 -03:30
thrust26 78f2211f1f Debugger UI settings moved form UI to Developer Settings dialog 2017-11-17 17:02:24 +01:00
Stephen Anthony e64e0ea844 Fix compile errors when certain options are disabled by 'configure'. 2017-10-19 22:14:17 -02:30
Stephen Anthony 35624553b6 First pass at code cleanup from enabling higher levels of warnings in clang/gcc. 2017-10-11 12:23:54 -02:30
Stephen Anthony 29e53093ba Various UI classes now have their commands prefixed by class name. 2017-10-04 18:33:24 -02:30
Stephen Anthony 50cef57670 Great colon purge Part4: All in-game dialogs. 2017-05-06 19:47:42 -02:30
Stephen Anthony bab6e3119d Fixes for various dialog boxes in 'small-window' modes.
When in TIA emulation mode at 2x zoom level, all dialogs which
are variable in size will now fit in the window.  In other cases,
the dialog will take up 80% of the available space.
2017-05-05 20:25:52 -02:30
Stephen Anthony abb7097cb7 Removed $Id$ stuff from codebase, since it's Subversion-specific.
Whitespace cleanup and update copyright to 2017.
2016-12-29 20:30:30 -03:30
stephena 8dbd545433 After thinking about it a little, I wondered why we even need to wrap several
std:: functions into BSPF namespace at all.  So I removed them, and have the
calls map directly to the std:: versions.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3304 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-03 00:35:00 +00:00
stephena eb56efc3d5 Convert BSPF C-style macros to C++ namespace equivalent.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3302 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2016-04-02 23:47:46 +00:00
stephena e4c1f627e1 Added C++11 "= default" for d'tors in the src/gui classes.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3243 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-29 23:45:21 +00:00
stephena 8f2d3a6cbb Updated copyright to 2016, even though it's a few days early.
To anyone reading this, Merry (belated) Christmas and Happy New Year!


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3239 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-12-29 19:22:46 +00:00
stephena d83d91570e More clang warnings fixed; these apply mostly to 'old-style-C' casts.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3205 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-09-14 21:33:50 +00:00
stephena 0afb189322 Updated copyright to 2015. Happy New Year to anyone reading these logs :)
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3131 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2015-01-01 03:49:32 +00:00
stephena 7f321a9628 The 'listdelay' option now allows 0, meaning to completely disable list-skipping.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3119 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-12-24 18:17:00 +00:00
stephena c8400dcfe6 Fixed debugger 'reset' command help documentation.
Renamed 'Vlist' to 'VarList', since it's more descriptive.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3092 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-19 22:29:33 +00:00
stephena 4544f59b53 Replaced #define'd macros with lambdas where possible. Did I mention
I also love lambdas?

Minor cleanups to other parts of the code (missing virtual, cleanup
d'tors, move methods from public to private, etc).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3071 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-10 23:35:24 +00:00
stephena 1b7635649c More conversions to unique_ptr, so deletes can be removed.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3060 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-09 04:01:31 +00:00
stephena 7b9169c18d Convert all arrays in the codebase to vectors, so that we get all
the advantages of C++11 (move semantics, list initialization, etc).
I'd hoped to somehow wrap a vector behind Common::Array and not have
to change the codebase to this extent, but it didn't work out.  And
I've since read that it's bad form to extend from std::vector anyway.
This is *THE LAST* bit of work I'm doing with arrays; everything is
now a proper vector.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3055 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-11-08 21:27:36 +00:00
stephena 958d8940fc Pass OSystem and DialogContainer as reference instead of pointer in
all GUI classes.  This makes sense, since the underlying classes
were returning them as references anyway.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3019 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-10-26 17:45:42 +00:00
stephena 4b6f589a4e Re-added 'uipalette' option.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2989 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-09-03 13:27:33 +00:00
stephena 6ea7f60c90 Change default ROM launcher settings to 1000x600 and 1x ROM viewer.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2941 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-30 13:45:25 +00:00
stephena 8fbbadd2e3 Various changelog updates for 4.0 release.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2925 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-15 19:25:46 +00:00
stephena 815e0b2d33 Cleaned up the Rect class, which is something I've been meaning to do
for a long time.  Changed to unsigned int everywhere, and removed
functions that I will never use (the class originally came from
ScummVM).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2923 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-06-13 19:53:44 +00:00
stephena 61689a9563 The TIA windowed zooming modes now work (using Alt-minus and Alt-equals).
Rearranged some of the desktop size code, to be more consistent with the
new API.

Beginning to remove the old assumptions that a smaller screen than 640x480
could be used.  In the 4.0 release, the smallest (internal) screen
supported will actually be 640x480, and if the real desktop can't display
it, then it will be scaled down.  This is one of the nice benefits of
killing pure software rendering support, and letting the hardware just
draw the screen as it likes.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2877 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-04-29 14:52:35 +00:00
stephena 45d0740819 Some reorganization of the FrameBuffer classes, to move all SDL-related stuff
into FrameBufferSDL2 only.  This will make conversion to actual SDL2 code much
easier, since it won't be touching any of the core emulation code in src/emucore.
Next TODO is something similar for EventHandler (which uses SDL heavily and is
too tied to a core class).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2846 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-02-05 22:09:57 +00:00
stephena 37b30e7b66 Some cleanups of the FrameBuffer class; 'uipalette' is no longer suported.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2845 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-01-31 16:23:10 +00:00
stephena aa5691af8a OK, it looks like I'm back to Stella development, after a several month
break.  First thing to do is update the year.  Happy new year to anyone
reading these commit logs.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2833 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2014-01-12 17:23:42 +00:00
stephena a911a5b368 And so it begins. This is only symbolic ATM, but I've now killed
software rendering support.  I've been wanting to do this for years,
and finally the time has come.  So for now, you need OpenGL for Stella
to build and run.

Expect major breakage over the next few months, as I port to SDL2.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2829 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-09-27 19:47:15 +00:00
stephena 963c5d621b Changed 'dbg.boldfont' to dbg.fontstyle', which allows to use a combination
of bold and normal fonts within the debugger UI.  Because of the # of changes
this requires, this is as far as I'll willing to go with UI configurability.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2820 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-26 13:01:29 +00:00
stephena 8aa736b35a Added ability to use bold fonts in the debugger.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2816 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-24 15:51:37 +00:00
stephena 216490744c Added preset buttons to debugger UI config to set window size
to use each font.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2805 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-08-20 17:58:56 +00:00
stephena 3f4085f8b9 Added ability to change 'tiadriven' and 'ramrandom' to the debugger UI.
Cleaned up the class comments wrt ScummVM; the attributions only needed to
be in the base classes, since all the derived stuff was written later.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2763 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-06-29 00:02:49 +00:00
stephena f4d0641219 A rather large commit, but basically all that's happened is
converting StringMap to VariantList.  In the process, some of the
code is much cleaner, and the Variant infrastructure allows
work to continue on a more full-featured ContextMenu.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2732 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-05-09 14:22:34 +00:00
stephena 7de6bbd99b Added 'Variant' class, which is basically a variable type. Reimplemented
the Settings class to use Variant.  Still TODO is modify various UI elements
that currently accept StringMap to use Variant instead.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2726 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-05-08 23:34:42 +00:00
stephena 8487a60faa Fixed configure script wrt Thumb ARM support; the help message
never actually included info on how to enable/disable it.

StringParser is now width-sensitive, in that it can also split
on a maximum string length.  This is useful for making the various
UI items font-size independent, and to flow the text accordingly.

Increased minimum size of debugger window to 1080x720, which allows
things to be laid out a little nicer, and gives some much needed
extra room.  Sorry guys, the most common resolution now in use
is 1366x768, so it's time to move with the times.

Cleaned up some of the descriptions in the ROM debugger tab(s).


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2694 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-04-17 15:00:32 +00:00
stephena 831edca24e Finalized tab handling for dialogs containing multiple tabs
(for now, only the debugger, but might as well deal with the problem
in a general way once and for all).  The Shift-Left/Right keys now
work as they did before, and switch between tabs in a tabset.
For dialogs with multiple tabs, it now selects among those tabs
where the focused object is.  Clicking on another tabset then changes
the focus, and allows the same keys to switch among *that* tabset.

Now I can finally start the cart-specific bankswitch UI items.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2679 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-03-31 20:54:14 +00:00
stephena ac1bccf454 First pass at adding a cart-specific bankswitch/info tab to the
debugger.  In the process, I had to spend several days extending
the UI/dialog class to actually contain multiple tabs.  This was
harder than expected, and it still isn't quite finished.  In many
ways, we're beginning to reach the limits of the current code; it
was never designed for a full-fledged, graphically rich UI.

For now the tab is empty, but eventually it will contain general
info about the ROM bankswitch type (size, virtual layout, etc),
but also cart-specific info, including the ability to change
banks, which can be vary greatly among the different schemes.
Eventually, it may even allow to see/modify very cart-specific
info (like display RAM in DPC, etc).

Better handle errors in opening the serial port (AtariVox support)
for Windows and OSX.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2678 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-03-31 00:10:05 +00:00
stephena c4e5360a18 Updated copyright dates to 2013.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2579 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2013-01-04 19:49:01 +00:00
stephena 6737091149 Replaced 'uselauncher' with 'exitlauncher', which specifies how the
ROM launcher should be used when exiting from a ROM.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2448 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-04-20 20:47:53 +00:00
stephena 293a8a69b4 Added TIA INPTx and VBLANK D6/D7 items to the debugger I/O tab.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2343 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2012-01-08 16:55:10 +00:00
stephena c95d5f804d Updated all files to copyright 2012. Happy New Year to anyone reading
these logs!

Moved TODO and Credits info directly to the webpage, where it will hopefully
be easier to maintain.

Fixed 'crackling' sound when loading a new ROM, introduced with the 3.5
sound restructuring.  It looks like stale data was being loaded by the
sound processing callback.  As well, moved the computation of certain
division variables from the sound callback to the framerate re-calculator
(where it's recomputed 1/5 of the time or less).

Updated AboutDialog with info about Stella DonationWare status, and active
members of Stella development.

Updated OSX in-app HTML documentation about Stella DonationWare status.

Bumped version # to 3.5.1_svn, and the process starts again.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2318 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-12-31 21:56:36 +00:00
stephena a16f862193 Added logging capability and viewer. This is useful for those platforms that
don't normally use the commandline (mostly Windows, but in some cases OSX as
well).  The 'showinfo' commandline argument has been renamed 'loglevel', but
it has the same purpose.  A new option 'logtoconsole' has been added, which
determines whether log output should also be directed to the commandline/
console (previously, it was always printed to the console).  All these items
are now accessible from Options -> System Logs.

For anyone reading this (and that cares), now I can finally move on to the
OpenGL rewrite.  The plan is that the new code will use OpenGL ES, which
is a subset of OpenGL 1.5.  The main advantages are that you won't need
an advanced OpenGL card, and OpenGL ES is supported on most new 'smaller'
systems (iPhone, Android, etc), making ports much easier.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2264 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-08-16 13:38:34 +00:00
stephena 3339dc276d Updated copyright info for 2011. Happy New Year to anybody reading
these logs :)


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2199 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2011-01-01 16:04:32 +00:00
stephena 5a89e78fe2 A few UI improvements:
Some messages now use a smaller font, so the UI doesn't look quite
  so monotonous.

  SliderWidgets suppport the mouse scroll wheel to change values.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2097 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-08-14 01:01:27 +00:00
stephena ee43255ea1 Many changes to the UI to fully support the smallest resolution that
Stella can use (320x240).  The app should no longer crash in such
low-res situations.

Various improvements to the UI, adding many finishing touches.  The
text is more descriptive, and the options are somewhat better labeled.
As well, the available options are better presented based on the
restrictions currently in use (ie, if the maximum resolution is very
small, then the high-res resolutions are not shown in selectors, etc).

Added MessageBox to ROM Audit functionality, to warn that it is a
dangerous operation and that a file backup is advised.

Updated OSX build script to not crash when an older image has already
been created.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2076 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-07-29 15:22:27 +00:00
stephena ec096dca6f Updated configure script to test for an external PNG library, and if
not found fall back to using the internal version (for Linux, and all
systems that use the configure script).

The debugger can now be resized in between ROM launches (ie, before
a ROM is actually started).  Previously, the entire program had to
be restarted for resizing to take effect.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2045 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-06-11 19:09:20 +00:00
stephena 5ca6d8c49d Removed 'uselauncher' from the UI, as it really shouldn't be there
(ie, disabling from the UI kills the UI on future runs, so you can't
enable it again).  This should fix problems where users go
'click-happy' in the UI, turning options on and off just to see what
happens.

Added 'showinfo' to the UI, so you don't have to drop to the
commandline to use it.

Updated all release files and bumped version number for 3.1.2
release.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2031 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-05-03 12:01:43 +00:00
stephena 2193c94b12 Updated boilerplate on top of each source file to include
'Stephen Anthony' (aka, me) in addition to Brad Mott as copyright
holders for Stella.  I think I've been with the project long
enough now (almost 10 years) to justify being specifically mentioned
above and beyond 'the Stella Team'.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@2001 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-04-10 21:37:23 +00:00
stephena e234139a3c Updated Stella headers in all files:
The license file is actually named 'License.txt', not 'license'
  The 'Stella Team' has a capital T, not lowercase.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1921 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-01-10 03:23:32 +00:00
stephena d372671277 Updated copyright dates to 2010.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1920 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2010-01-10 02:58:28 +00:00
stephena f271830ed4 Changed 'exitlauncher' commandline argument to 'uselauncher' (which makes
more sense, as it isn't a double-negative any more).

Made PropSet::getMD5() more explicitly return a boolean indicating if the
properties were found, vs. having a CartName of 'Untitled' indicating that
it wasn't found.

The file being used by Stella in multi-file ZIP archive is now shown in
the window title, vs. showing the name of the ZIP file itself.  Related
to this, a file with an extension of 'rom' is now valid inside ZIP
archives.

Updated documentation for bankswitch types, more clearly indicating which
ones support autodetection and the debugger.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1775 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-06-17 17:04:55 +00:00
stephena 2bc2ff639c Handle 'read from write port' functionality for CV carts. Still TODO are
the ones that bankswitch in RAM, since I don't know what should happen there.

Added 'exitlauncher' commandline argument, which specifies the functionality
of the 'Exit to launcher' action; should exiting a game actually go back to
the launcher, or exit the program entirely.  Also added a UI item in UIDialog
for this.

Reworked the fullscreen/windowed handling in FrameBuffer, simplifying the
logic for determining whether the SDL surface is actually in fullscreen
or not.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1752 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-06-05 14:05:23 +00:00
stephena 3280901be9 Added support for accessing/modifying extended RAM (aka SuperChip) from
the debugger RAM UI.  A scrollbar is now present, which can scroll
through each 128 byte 'bank'.  Labels indicate the current readport,
so you can distinguish between different areas of RAM.  For now,
F4SC, F6SC, F8SC, and FASC have been converted, but I'm looking into the
other schemes now.

The RAM UI takes care of all read/write port issues.  From the POV of
the UI, the RAM can be treated as zero-page; translation is done
behind the scene.  Searching/comparing and change-tracking are also
supported.

The 'ram' command in the debugger prompt now reflects all RAM, and
readport/writeport addresses are shown, making it easier to use the
command withot having to look up the offsets.

Debugger width has been bumped to 1050 pixels wide to accomodate the
new functionality.  We'll see how much trouble this causes ...


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1747 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-06-02 17:25:14 +00:00
stephena 6a74dfb863 Repo reorganization: move main Stella files directly into 'trunk'.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1732 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
2009-05-21 12:53:06 +00:00