mirror of https://github.com/stella-emu/stella.git
A few more fixes wrt the recent pruning for Visual Studio.
git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@3207 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -146,8 +146,8 @@ class PNGLibrary
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static void png_read_data(png_structp ctx, png_bytep area, png_size_t size);
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static void png_read_data(png_structp ctx, png_bytep area, png_size_t size);
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static void png_write_data(png_structp ctx, png_bytep area, png_size_t size);
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static void png_write_data(png_structp ctx, png_bytep area, png_size_t size);
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static void png_io_flush(png_structp ctx);
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static void png_io_flush(png_structp ctx);
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static void png_user_warn[[noreturn]] (png_structp ctx, png_const_charp str);
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static void png_user_warn(png_structp ctx, png_const_charp str);
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static void png_user_error[[noreturn]] (png_structp ctx, png_const_charp str);
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static void png_user_error(png_structp ctx, png_const_charp str);
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private:
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private:
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// Following constructors and assignment operators not supported
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// Following constructors and assignment operators not supported
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@ -99,9 +99,7 @@ class FilesystemNode
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* Assignment operators.
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* Assignment operators.
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*/
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*/
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FilesystemNode(const FilesystemNode&) = default;
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FilesystemNode(const FilesystemNode&) = default;
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FilesystemNode(FilesystemNode&&) = default;
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FilesystemNode& operator=(const FilesystemNode&) = default;
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FilesystemNode& operator=(const FilesystemNode&) = default;
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FilesystemNode& operator=(FilesystemNode&&) = default;
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/**
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/**
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* Compare the name of this node to the name of another. Directories
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* Compare the name of this node to the name of another. Directories
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@ -284,9 +282,9 @@ class AbstractFSNode
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*/
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*/
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AbstractFSNode() = default;
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AbstractFSNode() = default;
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AbstractFSNode(const AbstractFSNode&) = default;
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AbstractFSNode(const AbstractFSNode&) = default;
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AbstractFSNode(AbstractFSNode&&) = default;
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// AbstractFSNode(AbstractFSNode&&) = default;
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AbstractFSNode& operator=(const AbstractFSNode&) = default;
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AbstractFSNode& operator=(const AbstractFSNode&) = default;
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AbstractFSNode& operator=(AbstractFSNode&&) = default;
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// AbstractFSNode& operator=(AbstractFSNode&&) = default;
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/**
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/**
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* Destructor.
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* Destructor.
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@ -450,9 +450,7 @@ class FrameBuffer
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~VideoModeList();
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~VideoModeList();
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VideoModeList(const VideoModeList&) = default;
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VideoModeList(const VideoModeList&) = default;
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VideoModeList(VideoModeList&&) = default;
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VideoModeList& operator=(const VideoModeList&) = default;
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VideoModeList& operator=(const VideoModeList&) = default;
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VideoModeList& operator=(VideoModeList&&) = default;
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void add(const VideoMode& mode);
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void add(const VideoMode& mode);
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void clear();
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void clear();
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@ -78,7 +78,7 @@ MT24LC256::MT24LC256(const string& filename, const System& system)
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{
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{
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// Get length of file; it must be 32768
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// Get length of file; it must be 32768
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in.seekg(0, ios::end);
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in.seekg(0, ios::end);
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if(in.tellg() == 32768)
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if(uInt32(in.tellg()) == 32768u)
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{
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{
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in.seekg(0, ios::beg);
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in.seekg(0, ios::beg);
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in.read(reinterpret_cast<char*>(myData), 32768);
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in.read(reinterpret_cast<char*>(myData), 32768);
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@ -134,9 +134,7 @@ class Dialog : public GuiObject
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virtual ~Focus();
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virtual ~Focus();
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Focus(const Focus&) = default;
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Focus(const Focus&) = default;
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Focus(Focus&&) = default;
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Focus& operator=(const Focus&) = default;
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Focus& operator=(const Focus&) = default;
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Focus& operator=(Focus&&) = default;
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};
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};
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using FocusList = vector<Focus>;
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using FocusList = vector<Focus>;
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@ -149,9 +147,7 @@ class Dialog : public GuiObject
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virtual ~TabFocus();
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virtual ~TabFocus();
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TabFocus(const TabFocus&) = default;
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TabFocus(const TabFocus&) = default;
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TabFocus(TabFocus&&) = default;
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TabFocus& operator=(const TabFocus&) = default;
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TabFocus& operator=(const TabFocus&) = default;
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TabFocus& operator=(TabFocus&&) = default;
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void appendFocusList(WidgetArray& list);
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void appendFocusList(WidgetArray& list);
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void saveCurrentFocus(Widget* w);
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void saveCurrentFocus(Widget* w);
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