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More cleanups.
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@ -285,10 +285,6 @@ class FBSurface
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struct Attributes {
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struct Attributes {
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bool blending{false}; // Blending is enabled
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bool blending{false}; // Blending is enabled
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uInt32 blendalpha{100}; // Alpha to use in blending mode (0-100%)
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uInt32 blendalpha{100}; // Alpha to use in blending mode (0-100%)
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bool operator==(const Attributes& other) const {
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return blendalpha == other.blendalpha && blending == other.blending;
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}
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};
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};
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/**
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/**
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