mirror of https://github.com/stella-emu/stella.git
Added info about last release, which I must have forgotten to commit
last time. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1442 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
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@ -12,6 +12,17 @@
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Release History
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Release History
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===============================================================================
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===============================================================================
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2.4.1 to 2.4.2: (September 17, 2007)
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* Made usage of 'GL_TEXTURE_RECTANGLE_ARB' extension configurable, and
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have it default to off. This should take care of the black/white
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screen many people were experiencing with ATI video hardware. This
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is accessible using the 'gl_texrect' commandline argument). Set it to
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'true' or 'false' to enable/disable the extension.
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-Have fun!
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2.4 to 2.4.1: (August 27, 2007)
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2.4 to 2.4.1: (August 27, 2007)
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* Re-added OpenGL aspect ratio setting ('gl_aspect' commandline argument).
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* Re-added OpenGL aspect ratio setting ('gl_aspect' commandline argument).
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@ -20,8 +31,6 @@
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* For the Linux/UNIX port; fixed OpenGL vsync issue with Nvidia video cards.
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* For the Linux/UNIX port; fixed OpenGL vsync issue with Nvidia video cards.
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Have fun!
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2.3.5 to 2.4: (August 20, 2007)
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2.3.5 to 2.4: (August 20, 2007)
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: M6532.cxx,v 1.13 2008-02-19 12:33:05 stephena Exp $
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// $Id: M6532.cxx,v 1.14 2008-03-24 20:31:31 stephena Exp $
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//============================================================================
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//============================================================================
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#include <assert.h>
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#include <assert.h>
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@ -414,7 +414,5 @@ M6532::M6532(const M6532& c)
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M6532& M6532::operator = (const M6532&)
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M6532& M6532::operator = (const M6532&)
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{
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{
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assert(false);
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assert(false);
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return *this;
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return *this;
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}
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}
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