Updates for the VC++ project file. Fullscreen OpenGL support in Win32

is currently somewhat broken, and I'm thinking this may be related to the
mysterious OpenGL Linux problems as well.


git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@522 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
stephena 2005-06-18 00:51:15 +00:00
parent eaa8fa898b
commit fc6401eb2f
1 changed files with 57 additions and 18 deletions

View File

@ -20,7 +20,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\gui;..\..\emucore\m6502\src\bspf\src;..\..\emucore\m6502\src;..\..\emucore;..\..\common;..\..\win32"
AdditionalIncludeDirectories="..\..\debugger;..\..\gui;..\..\emucore\m6502\src\bspf\src;..\..\emucore\m6502\src;..\..\emucore;..\..\common;..\..\win32"
PreprocessorDefinitions="BSPF_WIN32;WIN32;_DEBUG;JOYSTICK_SUPPORT;DEVELOPER_SUPPORT;SNAPSHOT_SUPPORT;DISPLAY_OPENGL;TEXTURES_ARE_LOST;SOUND_SUPPORT"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
@ -73,7 +73,7 @@ opengl32.lib"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\emucore\m6502\src\bspf\src;..\..\emucore\m6502\src;..\..\emucore;..\..\common;..\..\gui;..\..\win32"
AdditionalIncludeDirectories="..\..\emucore\m6502\src\bspf\src;..\..\emucore\m6502\src;..\..\emucore;..\..\common;..\..\gui;..\..\debugger;..\..\win32"
PreprocessorDefinitions="BSPF_WIN32;WIN32;NDEBUG;JOYSTICK_SUPPORT;DEVELOPER_SUPPORT;SNAPSHOT_SUPPORT;DISPLAY_OPENGL;TEXTURES_ARE_LOST;SOUND_SUPPORT"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
@ -128,6 +128,9 @@ opengl32.lib"
<File
RelativePath="..\..\gui\AboutDialog.cxx">
</File>
<File
RelativePath="..\..\gui\AddrValueWidget.cxx">
</File>
<File
RelativePath="..\..\gui\AudioDialog.cxx">
</File>
@ -137,6 +140,9 @@ opengl32.lib"
<File
RelativePath="..\..\gui\BrowserDialog.cxx">
</File>
<File
RelativePath="..\..\gui\ByteGridWidget.cxx">
</File>
<File
RelativePath="..\..\emucore\Cart.cxx">
</File>
@ -197,6 +203,9 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\CartUA.cxx">
</File>
<File
RelativePath="..\..\gui\CheatWidget.cxx">
</File>
<File
RelativePath="..\..\emucore\Console.cxx">
</File>
@ -207,19 +216,13 @@ opengl32.lib"
RelativePath="..\..\emucore\m6502\src\D6502.cxx">
</File>
<File
RelativePath="..\..\common\DCmdQuit.cxx">
</File>
<File
RelativePath="..\..\gui\Debugger.cxx">
</File>
<File
RelativePath="..\..\common\DebuggerCommand.cxx">
RelativePath="..\..\debugger\Debugger.cxx">
</File>
<File
RelativePath="..\..\gui\DebuggerDialog.cxx">
</File>
<File
RelativePath="..\..\common\DebuggerParser.cxx">
RelativePath="..\..\debugger\DebuggerParser.cxx">
</File>
<File
RelativePath="..\..\emucore\Deserializer.cxx">
@ -236,6 +239,15 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\Driving.cxx">
</File>
<File
RelativePath="..\..\gui\EditableWidget.cxx">
</File>
<File
RelativePath="..\..\gui\EditNumWidget.cxx">
</File>
<File
RelativePath="..\..\debugger\EquateList.cxx">
</File>
<File
RelativePath="..\..\emucore\Event.cxx">
</File>
@ -326,6 +338,9 @@ opengl32.lib"
<File
RelativePath="..\OSystemWin32.cxx">
</File>
<File
RelativePath="..\..\debugger\PackedBitArray.cxx">
</File>
<File
RelativePath="..\..\emucore\Paddles.cxx">
</File>
@ -344,6 +359,9 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\PropsSet.cxx">
</File>
<File
RelativePath="..\..\gui\RamWidget.cxx">
</File>
<File
RelativePath="..\..\emucore\Random.cxx">
</File>
@ -400,6 +418,9 @@ opengl32.lib"
<File
RelativePath="..\..\gui\AboutDialog.hxx">
</File>
<File
RelativePath="..\..\gui\AddrValueWidget.hxx">
</File>
<File
RelativePath="..\..\gui\Array.hxx">
</File>
@ -415,6 +436,9 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\m6502\src\bspf\src\bspf.hxx">
</File>
<File
RelativePath="..\..\gui\ByteGridWidget.hxx">
</File>
<File
RelativePath="..\..\emucore\Cart.hxx">
</File>
@ -475,6 +499,9 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\CartUA.hxx">
</File>
<File
RelativePath="..\..\gui\CheatWidget.hxx">
</File>
<File
RelativePath="..\..\gui\Command.hxx">
</File>
@ -491,19 +518,13 @@ opengl32.lib"
RelativePath="..\..\emucore\m6502\src\D6502.hxx">
</File>
<File
RelativePath="..\..\common\DCmdQuit.hxx">
</File>
<File
RelativePath="..\..\gui\Debugger.hxx">
</File>
<File
RelativePath="..\..\common\DebuggerCommand.hxx">
RelativePath="..\..\debugger\Debugger.hxx">
</File>
<File
RelativePath="..\..\gui\DebuggerDialog.hxx">
</File>
<File
RelativePath="..\..\common\DebuggerParser.hxx">
RelativePath="..\..\debugger\DebuggerParser.hxx">
</File>
<File
RelativePath="..\..\emucore\Deserializer.hxx">
@ -520,6 +541,18 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\Driving.hxx">
</File>
<File
RelativePath="..\..\gui\EditableWidget.hxx">
</File>
<File
RelativePath="..\..\gui\EditNumWidget.hxx">
</File>
<File
RelativePath="..\..\debugger\Equate.hxx">
</File>
<File
RelativePath="..\..\debugger\EquateList.hxx">
</File>
<File
RelativePath="..\..\emucore\Event.hxx">
</File>
@ -613,6 +646,9 @@ opengl32.lib"
<File
RelativePath="..\OSystemWin32.hxx">
</File>
<File
RelativePath="..\..\debugger\PackedBitArray.hxx">
</File>
<File
RelativePath="..\..\emucore\Paddles.hxx">
</File>
@ -631,6 +667,9 @@ opengl32.lib"
<File
RelativePath="..\..\emucore\PropsSet.hxx">
</File>
<File
RelativePath="..\..\gui\RamWidget.hxx">
</File>
<File
RelativePath="..\..\emucore\Random.hxx">
</File>