mirror of https://github.com/stella-emu/stella.git
allow open Power-on options via joystick 2nd button
add initial documentation for R77 (navigation only)
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@ -0,0 +1,50 @@
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TODOs:
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- convert into HTML
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- maybe display inside a R77 specific help dialog (from Command dialog)
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- check if Command dialog and Settings shoud use the same button (16:9,4:3)
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- explain Command and Settings dialog
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- explain Power-on options dialog (or refer to Stella User's Guide)
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*** Navigation ***
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Stella can be controlled via the console buttons or a joystick in left or
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right port.
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Inside Launcher:
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Joystick Button Action
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--------------------------------------------------
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Up SAVE previous game
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Down RESET next game
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Left LOAD page up
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Right MODE page down
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Button SKILL P1 start selected game
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Button #2 SKILL P2 open Power-on options dialog
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- COLOR,B/W open Settings dialog
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Inside a dialog:
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Joystick Button Action
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----------------------------------------------------
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Up SAVE change/increase current option
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Down RESET change/decrease current option
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Left LOAD previous dialog element
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Right MODE next dialog element
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Button SKILL P1 select
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Button #2 SKILL P2 cancel
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- 4:3,16:9 previous tab
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- FRY next tab
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During emulation:
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The joysticks work normal and all console buttons as labeled except of the
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following.
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Button Action
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----------------------------------
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4:3,16:9 open the Command dialog
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FRY return to Launcher
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Note: If you have a keyboard attached via OTG all keys work as described in
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the Stella User's Guide.
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@ -307,8 +307,9 @@ void PhysicalJoystickHandler::setStickDefaultMapping(int stick,
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setDefaultAxis( stick, 1, 0, Event::UIUp );
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setDefaultAxis( stick, 1, 0, Event::UIUp );
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setDefaultAxis( stick, 1, 1, Event::UIDown );
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setDefaultAxis( stick, 1, 1, Event::UIDown );
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// Left joystick (assume joystick zero, button zero)
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// joystick (assume buttons zero and one)
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setDefaultBtn( stick, 0, Event::UISelect );
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setDefaultBtn( stick, 0, Event::UISelect );
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setDefaultBtn( stick, 1, Event::UICancel );
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setDefaultHat( stick, 0, JoyHat::LEFT, Event::UINavPrev );
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setDefaultHat( stick, 0, JoyHat::LEFT, Event::UINavPrev );
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setDefaultHat( stick, 0, JoyHat::RIGHT, Event::UINavNext );
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setDefaultHat( stick, 0, JoyHat::RIGHT, Event::UINavNext );
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@ -464,11 +464,11 @@ void LauncherDialog::handleKeyDown(StellaKey key, StellaMod mod)
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switch(key)
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switch(key)
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{
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{
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case KBDK_F8: // front ("Skill P2")
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case KBDK_F8: // front ("Skill P2")
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openSettings();
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myGlobalProps->open();
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break;
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break;
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case KBDK_F4: // back ("COLOR", "B/W")
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case KBDK_F4: // back ("COLOR", "B/W")
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myGlobalProps->open();
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openSettings();
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break;
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break;
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case KBDK_F11: // front ("LOAD")
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case KBDK_F11: // front ("LOAD")
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@ -491,6 +491,18 @@ void LauncherDialog::handleKeyDown(StellaKey key, StellaMod mod)
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#endif
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#endif
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void LauncherDialog::handleJoyDown(int stick, int button)
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{
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// open power-up options for 2nd button if not mapped otherwise
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Event::Type e = instance().eventHandler().eventForJoyButton(stick, button, kMenuMode);
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if (button == 1 && (e == Event::UICancel || e == Event::NoType))
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myGlobalProps->open();
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else
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Dialog::handleJoyDown(stick, button);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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Event::Type LauncherDialog::getJoyAxisEvent(int stick, int axis, int value)
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Event::Type LauncherDialog::getJoyAxisEvent(int stick, int axis, int value)
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{
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{
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@ -541,6 +553,7 @@ void LauncherDialog::handleCommand(CommandSender* sender, int cmd,
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showOnlyROMs(myAllFiles ? !myAllFiles->getState() : true);
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showOnlyROMs(myAllFiles ? !myAllFiles->getState() : true);
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updateListing();
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updateListing();
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break;
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break;
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case kLoadROMCmd:
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case kLoadROMCmd:
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case ListWidget::kActivatedCmd:
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case ListWidget::kActivatedCmd:
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case ListWidget::kDoubleClickedCmd:
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case ListWidget::kDoubleClickedCmd:
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@ -88,6 +88,7 @@ class LauncherDialog : public Dialog
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void handleKeyDown(StellaKey key, StellaMod mod) override;
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void handleKeyDown(StellaKey key, StellaMod mod) override;
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void handleMouseDown(int x, int y, MouseButton b, int clickCount) override;
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void handleMouseDown(int x, int y, MouseButton b, int clickCount) override;
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void handleCommand(CommandSender* sender, int cmd, int data, int id) override;
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void handleCommand(CommandSender* sender, int cmd, int data, int id) override;
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void handleJoyDown(int stick, int button);
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Event::Type getJoyAxisEvent(int stick, int axis, int value) override;
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Event::Type getJoyAxisEvent(int stick, int axis, int value) override;
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void loadConfig() override;
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void loadConfig() override;
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