mirror of https://github.com/stella-emu/stella.git
fixed #236 by making the launcher dialogs slightly larger. Also limited emulator dialogs to the same size.
This commit is contained in:
parent
0cbceda36d
commit
fbcab7d286
|
@ -164,7 +164,7 @@ LauncherDialog::LauncherDialog(OSystem& osystem, DialogContainer& parent,
|
||||||
|
|
||||||
// Create an options dialog, similar to the in-game one
|
// Create an options dialog, similar to the in-game one
|
||||||
myOptions = make_unique<OptionsDialog>(osystem, parent, this,
|
myOptions = make_unique<OptionsDialog>(osystem, parent, this,
|
||||||
int(w * 0.8), int(h * 0.8), true);
|
int(w * 0.85), int(h * 0.85), true);
|
||||||
|
|
||||||
// Create a game list, which contains all the information about a ROM that
|
// Create a game list, which contains all the information about a ROM that
|
||||||
// the launcher needs
|
// the launcher needs
|
||||||
|
|
|
@ -26,5 +26,5 @@ Menu::Menu(OSystem& osystem)
|
||||||
: DialogContainer(osystem)
|
: DialogContainer(osystem)
|
||||||
{
|
{
|
||||||
myBaseDialog = new OptionsDialog(myOSystem, *this, 0,
|
myBaseDialog = new OptionsDialog(myOSystem, *this, 0,
|
||||||
FrameBuffer::kFBMinW, FrameBuffer::kFBMinH, false);
|
int(FrameBuffer::kFBMinW * 0.85), int(FrameBuffer::kFBMinH * 0.85), false);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue