mirror of https://github.com/stella-emu/stella.git
Various path and filenames can now be stored with the '~' character; it
will be expanded to your home directory (whatever that may mean for your OS) when necessary. A few more fixes for the Win32 filesystem code. Bumped version number back a little; we're still not ready. git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@1631 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
parent
473b640c75
commit
fabae5f02f
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@ -56,8 +56,9 @@
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currently in use.
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currently in use.
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* Various path textboxes in the UI now recognize './' (or '.\') to mean
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* Various path textboxes in the UI now recognize './' (or '.\') to mean
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the current directory. In Linux/UNIX, '~/' is also recognized to
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the current directory and '~/' (or '~\') is also recognized to
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mean your home directory.
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mean your home directory (for Windows, home directory will be your
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'My Documents' folder).
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* Large speedup in loading directories with many files in the ROM launcher.
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* Large speedup in loading directories with many files in the ROM launcher.
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@ -267,8 +267,9 @@
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currently in use.</li>
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currently in use.</li>
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<li>Various path textboxes in the UI now recognize './' (or '.\') to mean
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<li>Various path textboxes in the UI now recognize './' (or '.\') to mean
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the current directory. In Linux/UNIX, '~/' is also recognized to
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the current directory and '~/' (or '~\') is also recognized to
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mean your home directory.</li>
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mean your home directory (for Windows, home directory will be your
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'My Documents' folder).</li>
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<li>Large speedup in loading directories with many files in the ROM launcher.</li>
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<li>Large speedup in loading directories with many files in the ROM launcher.</li>
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@ -13,13 +13,13 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: Version.hxx,v 1.43 2009-01-15 19:05:27 stephena Exp $
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// $Id: Version.hxx,v 1.44 2009-01-16 16:38:06 stephena Exp $
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//============================================================================
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//============================================================================
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#ifndef VERSION_HXX
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#ifndef VERSION_HXX
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#define VERSION_HXX
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#define VERSION_HXX
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#define STELLA_BASE_VERSION "2.7"
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#define STELLA_BASE_VERSION "2.7_pre"
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#ifdef NIGHTLY_BUILD
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#ifdef NIGHTLY_BUILD
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#define STELLA_VERSION STELLA_BASE_VERSION "pre-" NIGHTLY_BUILD
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#define STELLA_VERSION STELLA_BASE_VERSION "pre-" NIGHTLY_BUILD
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: EventHandler.cxx,v 1.238 2009-01-14 20:31:07 stephena Exp $
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// $Id: EventHandler.cxx,v 1.239 2009-01-16 16:38:06 stephena Exp $
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//============================================================================
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//============================================================================
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#include <sstream>
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#include <sstream>
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@ -1769,7 +1769,7 @@ void EventHandler::takeSnapshot()
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{
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{
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// Figure out the correct snapshot name
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// Figure out the correct snapshot name
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string filename;
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string filename;
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string sspath = myOSystem->settings().getString("ssdir");
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string sspath = myOSystem->snapshotDir();
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if(sspath.length() > 0)
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if(sspath.length() > 0)
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if(sspath.substr(sspath.length()-1) != BSPF_PATH_SEPARATOR)
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if(sspath.substr(sspath.length()-1) != BSPF_PATH_SEPARATOR)
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@ -1790,8 +1790,8 @@ void EventHandler::takeSnapshot()
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{
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{
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buf.str("");
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buf.str("");
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buf << sspath << "_" << i << ".png";
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buf << sspath << "_" << i << ".png";
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FilesystemNode node(buf.str());
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FilesystemNode next(buf.str());
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if(!node.exists())
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if(!next.exists())
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break;
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break;
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}
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}
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filename = buf.str();
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filename = buf.str();
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: OSystem.cxx,v 1.147 2009-01-14 20:31:07 stephena Exp $
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// $Id: OSystem.cxx,v 1.148 2009-01-16 16:38:06 stephena Exp $
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//============================================================================
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//============================================================================
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#include <cassert>
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#include <cassert>
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@ -270,38 +270,45 @@ bool OSystem::create()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::setConfigPaths()
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void OSystem::setConfigPaths()
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{
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{
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// Paths are saved with special characters preserved ('~' or '.')
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// Internally, we expand them so the rest of the codebase doesn't
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// have to worry about it
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FilesystemNode node;
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FilesystemNode node;
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string s;
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myStateDir = mySettings->getString("statedir");
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s = mySettings->getString("statedir");
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if(myStateDir == "")
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if(s == "") s = myBaseDir + BSPF_PATH_SEPARATOR + "state";
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myStateDir = myBaseDir + BSPF_PATH_SEPARATOR + "state";
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mySettings->setString("statedir", s);
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node = FilesystemNode(myStateDir);
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node = FilesystemNode(s);
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myStateDir = node.getPath();
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if(!node.isDirectory())
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if(!node.isDirectory())
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AbstractFilesystemNode::makeDir(myStateDir);
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AbstractFilesystemNode::makeDir(myStateDir);
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mySettings->setString("statedir", myStateDir);
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mySnapshotDir = mySettings->getString("ssdir");
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s = mySettings->getString("ssdir");
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if(mySnapshotDir == "")
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if(s == "") s = myBaseDir + BSPF_PATH_SEPARATOR + "snapshots";
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mySnapshotDir = myBaseDir + BSPF_PATH_SEPARATOR + "snapshots";
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mySettings->setString("ssdir", s);
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node = FilesystemNode(mySnapshotDir);
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node = FilesystemNode(s);
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mySnapshotDir = node.getPath();
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if(!node.isDirectory())
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if(!node.isDirectory())
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AbstractFilesystemNode::makeDir(mySnapshotDir);
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AbstractFilesystemNode::makeDir(mySnapshotDir);
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mySettings->setString("ssdir", mySnapshotDir);
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myCheatFile = mySettings->getString("cheatfile");
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s = mySettings->getString("cheatfile");
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if(myCheatFile == "")
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if(s == "") s = myBaseDir + BSPF_PATH_SEPARATOR + "stella.cht";
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myCheatFile = myBaseDir + BSPF_PATH_SEPARATOR + "stella.cht";
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mySettings->setString("cheatfile", s);
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mySettings->setString("cheatfile", myCheatFile);
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node = FilesystemNode(s);
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myCheatFile = node.getPath();
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myPaletteFile = mySettings->getString("palettefile");
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s = mySettings->getString("palettefile");
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if(myPaletteFile == "")
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if(s == "") s = myBaseDir + BSPF_PATH_SEPARATOR + "stella.pal";
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myPaletteFile = myBaseDir + BSPF_PATH_SEPARATOR + "stella.pal";
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mySettings->setString("palettefile", s);
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mySettings->setString("palettefile", myPaletteFile);
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node = FilesystemNode(s);
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myPaletteFile = node.getPath();
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myPropertiesFile = mySettings->getString("propsfile");
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s = mySettings->getString("propsfile");
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if(myPropertiesFile == "")
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if(s == "") s = myBaseDir + BSPF_PATH_SEPARATOR + "stella.pro";
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myPropertiesFile = myBaseDir + BSPF_PATH_SEPARATOR + "stella.pro";
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mySettings->setString("propsfile", s);
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mySettings->setString("propsfile", myPropertiesFile);
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node = FilesystemNode(s);
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myPropertiesFile = node.getPath();
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -318,8 +325,16 @@ void OSystem::setBaseDir(const string& basedir)
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{
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{
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myBaseDir = basedir;
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myBaseDir = basedir;
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FilesystemNode node(myBaseDir);
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FilesystemNode node(myBaseDir);
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myBaseDirExpanded = node.getPath();
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if(!node.isDirectory())
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if(!node.isDirectory())
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AbstractFilesystemNode::makeDir(myBaseDir);
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AbstractFilesystemNode::makeDir(myBaseDirExpanded);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void OSystem::setConfigFile(const string& file)
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{
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FilesystemNode node(file);
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myConfigFile = node.getPath();
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}
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
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// See the file "license" for information on usage and redistribution of
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||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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// this file, and for a DISCLAIMER OF ALL WARRANTIES.
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//
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//
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// $Id: OSystem.hxx,v 1.75 2009-01-15 01:31:26 stephena Exp $
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// $Id: OSystem.hxx,v 1.76 2009-01-16 16:38:06 stephena Exp $
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//============================================================================
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//============================================================================
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#ifndef OSYSTEM_HXX
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#ifndef OSYSTEM_HXX
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@ -56,7 +56,7 @@ typedef Common::Array<Resolution> ResolutionList;
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other objects belong.
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other objects belong.
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@author Stephen Anthony
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@author Stephen Anthony
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@version $Id: OSystem.hxx,v 1.75 2009-01-15 01:31:26 stephena Exp $
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@version $Id: OSystem.hxx,v 1.76 2009-01-16 16:38:06 stephena Exp $
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*/
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*/
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class OSystem
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class OSystem
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{
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{
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@ -249,17 +249,17 @@ class OSystem
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const ResolutionList& supportedResolutions() const { return myResolutions; }
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const ResolutionList& supportedResolutions() const { return myResolutions; }
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/**
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/**
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Return the default directory for storing data.
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Return the default full/complete directory name for storing data.
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*/
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*/
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const string& baseDir() const { return myBaseDir; }
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const string& baseDir() const { return myBaseDirExpanded; }
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/**
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/**
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Return the directory for storing state files.
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Return the full/complete directory name for storing state files.
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*/
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*/
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const string& stateDir() const { return myStateDir; }
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const string& stateDir() const { return myStateDir; }
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/**
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/**
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Return the directory for storing PNG snapshots.
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Return the full/complete directory name for storing PNG snapshots.
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*/
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*/
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const string& snapshotDir() const { return mySnapshotDir; }
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const string& snapshotDir() const { return mySnapshotDir; }
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@ -427,7 +427,7 @@ class OSystem
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/**
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/**
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Set the locations of config file
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Set the locations of config file
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*/
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*/
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void setConfigFile(const string& file) { myConfigFile = file; }
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void setConfigFile(const string& file);
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protected:
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protected:
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// Pointer to the EventHandler object
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// Pointer to the EventHandler object
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@ -486,7 +486,7 @@ class OSystem
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private:
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private:
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enum { kNumUIPalettes = 2 };
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enum { kNumUIPalettes = 2 };
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string myBaseDir;
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string myBaseDir, myBaseDirExpanded;
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string myStateDir;
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string myStateDir;
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string mySnapshotDir;
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string mySnapshotDir;
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|
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@ -13,7 +13,7 @@
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// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
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||||||
// $Id: FileSnapDialog.cxx,v 1.27 2009-01-15 18:45:23 stephena Exp $
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// $Id: FileSnapDialog.cxx,v 1.28 2009-01-16 16:38:06 stephena Exp $
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//
|
//
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// Based on code from ScummVM - Scumm Interpreter
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// Based on code from ScummVM - Scumm Interpreter
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// Copyright (C) 2002-2004 The ScummVM project
|
// Copyright (C) 2002-2004 The ScummVM project
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@ -154,14 +154,15 @@ FileSnapDialog::~FileSnapDialog()
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
|
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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void FileSnapDialog::loadConfig()
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void FileSnapDialog::loadConfig()
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{
|
{
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myRomPath->setEditString(instance().settings().getString("romdir"));
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const Settings& settings = instance().settings();
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myStatePath->setEditString(instance().stateDir());
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myRomPath->setEditString(settings.getString("romdir"));
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myCheatFile->setEditString(instance().cheatFile());
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myStatePath->setEditString(settings.getString("statedir"));
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myPaletteFile->setEditString(instance().paletteFile());
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myCheatFile->setEditString(settings.getString("cheatfile"));
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myPropsFile->setEditString(instance().propertiesFile());
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myPaletteFile->setEditString(settings.getString("palettefile"));
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mySnapPath->setEditString(instance().settings().getString("ssdir"));
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myPropsFile->setEditString(settings.getString("propsfile"));
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mySnapSingle->setState(!instance().settings().getBool("sssingle"));
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mySnapPath->setEditString(settings.getString("ssdir"));
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mySnap1x->setState(instance().settings().getBool("ss1x"));
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mySnapSingle->setState(!settings.getBool("sssingle"));
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mySnap1x->setState(settings.getBool("ss1x"));
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}
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}
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|
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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|
|
|
@ -13,7 +13,7 @@
|
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// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
|
||||||
// $Id: RomInfoWidget.cxx,v 1.16 2009-01-12 01:07:29 stephena Exp $
|
// $Id: RomInfoWidget.cxx,v 1.17 2009-01-16 16:38:06 stephena Exp $
|
||||||
//============================================================================
|
//============================================================================
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||||||
|
|
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#include <cstring>
|
#include <cstring>
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|
@ -120,8 +120,7 @@ void RomInfoWidget::parseProperties()
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StringList textChucks;
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StringList textChucks;
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|
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// Get a valid filename representing a snapshot file for this rom
|
// Get a valid filename representing a snapshot file for this rom
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const string& filename =
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const string& filename = instance().snapshotDir() + BSPF_PATH_SEPARATOR +
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instance().settings().getString("ssdir") + BSPF_PATH_SEPARATOR +
|
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myProperties.get(Cartridge_Name) + ".png";
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myProperties.get(Cartridge_Name) + ".png";
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|
|
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// Open the PNG and check for a valid signature
|
// Open the PNG and check for a valid signature
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|
|
|
@ -13,14 +13,13 @@
|
||||||
// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
|
||||||
// $Id: OSystemUNIX.cxx,v 1.31 2009-01-16 14:57:53 stephena Exp $
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// $Id: OSystemUNIX.cxx,v 1.32 2009-01-16 16:38:06 stephena Exp $
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||||||
//============================================================================
|
//============================================================================
|
||||||
|
|
||||||
#include <cstdlib>
|
#include <cstdlib>
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#include <unistd.h>
|
#include <unistd.h>
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|
|
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#include "bspf.hxx"
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#include "bspf.hxx"
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#include "FSNode.hxx"
|
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#include "OSystem.hxx"
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#include "OSystem.hxx"
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#include "OSystemUNIX.hxx"
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#include "OSystemUNIX.hxx"
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|
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|
@ -43,10 +42,8 @@
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OSystemUNIX::OSystemUNIX()
|
OSystemUNIX::OSystemUNIX()
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: OSystem()
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: OSystem()
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{
|
{
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FilesystemNode home("~");
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setBaseDir("~/.stella");
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const string& basedir = home.getPath() + "/.stella";
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setConfigFile("~/.stella/stellarc");
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setBaseDir(basedir);
|
|
||||||
setConfigFile(basedir + "/stellarc");
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|
||||||
}
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}
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|
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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|
|
|
@ -13,7 +13,7 @@
|
||||||
// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
|
||||||
// $Id: FSNodeWin32.cxx,v 1.18 2009-01-16 15:13:46 stephena Exp $
|
// $Id: FSNodeWin32.cxx,v 1.19 2009-01-16 16:38:06 stephena Exp $
|
||||||
//
|
//
|
||||||
// Based on code from ScummVM - Scumm Interpreter
|
// Based on code from ScummVM - Scumm Interpreter
|
||||||
// Copyright (C) 2002-2004 The ScummVM project
|
// Copyright (C) 2002-2004 The ScummVM project
|
||||||
|
@ -82,11 +82,9 @@ class MyDocumentsFinder
|
||||||
{
|
{
|
||||||
myFolderModule = LoadLibrary("shfolder.dll");
|
myFolderModule = LoadLibrary("shfolder.dll");
|
||||||
if(myFolderModule)
|
if(myFolderModule)
|
||||||
{
|
|
||||||
myFolderPathFunc = reinterpret_cast<function_pointer>
|
myFolderPathFunc = reinterpret_cast<function_pointer>
|
||||||
(::GetProcAddress(myFolderModule, "SHGetFolderPathA"));
|
(::GetProcAddress(myFolderModule, "SHGetFolderPathA"));
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
~MyDocumentsFinder() { if(myFolderModule) FreeLibrary(myFolderModule); }
|
~MyDocumentsFinder() { if(myFolderModule) FreeLibrary(myFolderModule); }
|
||||||
|
|
||||||
|
@ -407,7 +405,7 @@ AbstractFilesystemNode* WindowsFilesystemNode::getParent() const
|
||||||
const char *start = _path.c_str();
|
const char *start = _path.c_str();
|
||||||
const char *end = lastPathComponent(_path);
|
const char *end = lastPathComponent(_path);
|
||||||
|
|
||||||
p = new WindowsFilesystemNode();
|
//FIXME - this seems like a memory leak p = new WindowsFilesystemNode();
|
||||||
p->_path = string(start, end - start);
|
p->_path = string(start, end - start);
|
||||||
p->_isValid = true;
|
p->_isValid = true;
|
||||||
p->_isDirectory = true;
|
p->_isDirectory = true;
|
||||||
|
|
|
@ -13,7 +13,7 @@
|
||||||
// See the file "license" for information on usage and redistribution of
|
// See the file "license" for information on usage and redistribution of
|
||||||
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
// this file, and for a DISCLAIMER OF ALL WARRANTIES.
|
||||||
//
|
//
|
||||||
// $Id: OSystemWin32.cxx,v 1.28 2009-01-16 14:57:53 stephena Exp $
|
// $Id: OSystemWin32.cxx,v 1.29 2009-01-16 16:38:06 stephena Exp $
|
||||||
//============================================================================
|
//============================================================================
|
||||||
|
|
||||||
#include "bspf.hxx"
|
#include "bspf.hxx"
|
||||||
|
@ -41,7 +41,8 @@ OSystemWin32::OSystemWin32()
|
||||||
if(!node.exists())
|
if(!node.exists())
|
||||||
{
|
{
|
||||||
FilesystemNode home("~");
|
FilesystemNode home("~");
|
||||||
basedir = home.getPath() + "\\Stella";
|
if(node.isDirectory())
|
||||||
|
basedir = "~\\Stella";
|
||||||
}
|
}
|
||||||
|
|
||||||
setBaseDir(basedir);
|
setBaseDir(basedir);
|
||||||
|
|
Loading…
Reference in New Issue