Removed OpenGL filter switch from Mac menu

git-svn-id: svn://svn.code.sf.net/p/stella/code/trunk@840 8b62c5a3-ac7e-4cc8-8f21-d9a121418aba
This commit is contained in:
markgrebe 2005-10-15 19:02:15 +00:00
parent d990105876
commit fabab97205
3 changed files with 2 additions and 8 deletions

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@ -4,7 +4,7 @@
Mark Grebe <atarimac@cox.net>
*/
/* $Id: Menus.h,v 1.6 2005-06-03 06:00:22 markgrebe Exp $ */
/* $Id: Menus.h,v 1.7 2005-10-15 19:02:15 markgrebe Exp $ */
#import <Cocoa/Cocoa.h>
@ -22,7 +22,6 @@
- (IBAction)pauseGame:(id)sender;
- (IBAction)ntscPalMode:(id)sender;
- (IBAction)togglePallette:(id)sender;
- (IBAction)toggleGlFilter:(id)sender;
- (IBAction)grabMouse:(id)sender;
- (IBAction)xStartPlus:(id)sender;
- (IBAction)xStartMinus:(id)sender;

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@ -4,7 +4,7 @@
Mark Grebe <atarimac@cox.net>
*/
/* $Id: Menus.m,v 1.9 2005-06-03 06:00:22 markgrebe Exp $ */
/* $Id: Menus.m,v 1.10 2005-10-15 19:02:15 markgrebe Exp $ */
#import <Cocoa/Cocoa.h>
#import "SDL.h"
@ -155,11 +155,6 @@ static Menus *sharedInstance = nil;
[self pushKeyEvent:SDLK_f:NO:YES];
}
- (IBAction)toggleGlFilter:(id)sender
{
[self pushKeyEvent:SDLK_f:YES:YES];
}
- (IBAction)togglePallette:(id)sender
{
[self pushKeyEvent:SDLK_p:NO:YES];

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